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	<id>https://silvematt.com/URPGCreationKitDocumentation/index.php?action=history&amp;feed=atom&amp;title=Key_Item</id>
	<title>Key Item - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://silvematt.com/URPGCreationKitDocumentation/index.php?action=history&amp;feed=atom&amp;title=Key_Item"/>
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	<updated>2026-05-15T09:39:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://silvematt.com/URPGCreationKitDocumentation/index.php?title=Key_Item&amp;diff=148&amp;oldid=prev</id>
		<title>Silvematt at 18:53, 12 February 2022</title>
		<link rel="alternate" type="text/html" href="https://silvematt.com/URPGCreationKitDocumentation/index.php?title=Key_Item&amp;diff=148&amp;oldid=prev"/>
		<updated>2022-02-12T18:53:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:53, 12 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a [[Door]] is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a [[Door]] is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To know how to create a new Key Item, view [[Creating a New Key Item]] tutorial.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Silvematt</name></author>
	</entry>
	<entry>
		<id>https://silvematt.com/URPGCreationKitDocumentation/index.php?title=Key_Item&amp;diff=147&amp;oldid=prev</id>
		<title>Silvematt: Created page with &quot;&quot;Count's House Key&quot; Key Item seen in the RCK Editor. A Key Item is an Item that is needed in order to access a Door.  Key Items does not have any extra property.  If a Door is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.&quot;</title>
		<link rel="alternate" type="text/html" href="https://silvematt.com/URPGCreationKitDocumentation/index.php?title=Key_Item&amp;diff=147&amp;oldid=prev"/>
		<updated>2022-02-12T18:53:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/URPGCreationKitDocumentation/index.php/File:Keyitem_1.png&quot; title=&quot;File:Keyitem 1.png&quot;&gt;thumb|&amp;quot;Count&amp;#039;s House Key&amp;quot; Key Item seen in the RCK Editor.&lt;/a&gt; A Key Item is an &lt;a href=&quot;/URPGCreationKitDocumentation/index.php/Items&quot; title=&quot;Items&quot;&gt;Item&lt;/a&gt; that is needed in order to access a &lt;a href=&quot;/URPGCreationKitDocumentation/index.php?title=Door&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Door (page does not exist)&quot;&gt;Door&lt;/a&gt;.  Key Items does not have any extra property.  If a &lt;a href=&quot;/URPGCreationKitDocumentation/index.php?title=Door&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Door (page does not exist)&quot;&gt;Door&lt;/a&gt; is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Keyitem 1.png|thumb|&amp;quot;Count's House Key&amp;quot; Key Item seen in the RCK Editor.]]&lt;br /&gt;
A Key Item is an [[Items|Item]] that is needed in order to access a [[Door]].&lt;br /&gt;
&lt;br /&gt;
Key Items does not have any extra property.&lt;br /&gt;
&lt;br /&gt;
If a [[Door]] is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.&lt;/div&gt;</summary>
		<author><name>Silvematt</name></author>
	</entry>
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