Difference between revisions of "Conditions System"
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(Created page with "The Conditions System is a feature of the RPG Creation Kit that allows the execution of actions or events that are under certain conditions. You may want a Dialogue Line to be played only if certain conditions are met (such as completing a quest stage), or prevent a Quest to be added if some others are not, those and every other case that have one or more conditional elements can be tackled with the Conditions System. In general, it allows you to branch your quests, st...") |
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You can set Conditions in [[Dialogues]] by using the '''Condition Node''', or inside Quests in the [[Quest Editor]]. | You can set Conditions in [[Dialogues]] by using the '''Condition Node''', or inside Quests in the [[Quest|Quest Editor]]. |
Latest revision as of 20:25, 6 March 2022
The Conditions System is a feature of the RPG Creation Kit that allows the execution of actions or events that are under certain conditions.
You may want a Dialogue Line to be played only if certain conditions are met (such as completing a quest stage), or prevent a Quest to be added if some others are not, those and every other case that have one or more conditional elements can be tackled with the Conditions System.
In general, it allows you to branch your quests, story-lines and dialogues, and everything that comes from that.
You can set Conditions in Dialogues by using the Condition Node, or inside Quests in the Quest Editor.