Converting Materials to HDRP

From RPG Creation Kit
Revision as of 21:08, 17 July 2025 by Silvematt (talk | contribs) (Created page with "In this page I will explain how to correctly import the RPG Creation Kit in a fresh project that uses HDRP, and how to quickly fix all the pink materials references you may have. == Importing the RCK's Project Settings == During installation you'll get prompted with this window, with every checkbox already checked like this: 592x592px If you've just created a new HDRP project and yet have to import the RPG Creatio...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

In this page I will explain how to correctly import the RPG Creation Kit in a fresh project that uses HDRP, and how to quickly fix all the pink materials references you may have.

Importing the RCK's Project Settings

During installation you'll get prompted with this window, with every checkbox already checked like this:

U6 5.png


If you've just created a new HDRP project and yet have to import the RPG Creation Kit, set the overrides as following:

Cmhdrp 1.png

So that the only boxes checked are:

  • DynamicsManager.asset
  • EditorBuildSettings.asset
  • NavMeshAreas.asset
  • TagManager.asset


And click Import. The Unity Editor will begin the import process which may take a while.