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Combined display of all available logs of RPG Creation Kit. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 09:55, 12 February 2022 Silvematt talk contribs created page RPG Creation Kit Editor (Created page with "The "RPG Creation Kit Editor" is an Utility window that allows you to access to some useful Editor functionalities, such as In-Editor Worldspace Streaming and Persistent References loading. You can open a RPG Creation Kit Editor window by clicking on the top-menu "RPG Creation Kit -> RPG Creation Kit Editor ". File:Rckeditor 1.png * '''Stream Worldspace in Editor''': allows you to stream the current worldspace inside the Editor. The cells will be loaded as you wi...") Tag: Visual edit
- 09:29, 12 February 2022 Silvematt talk contribs uploaded File:Rckeditor 1.png
- 09:29, 12 February 2022 Silvematt talk contribs created page File:Rckeditor 1.png
- 09:08, 12 February 2022 Silvematt talk contribs created page World Loader (Created page with "thumb|The content of the World Loader scene. The World Loader represents the Entry Point to your game and the Scene that prepares and setups everything upon loading a savegame. You can rapidly load the World Loader scene by clicking on File:Cellview wl b.png button inside the Cell View. The associated scene is called "'''_WorldLoader_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 1...") Tag: Visual edit
- 09:05, 12 February 2022 Silvematt talk contribs uploaded File:Worldloader 1.png
- 09:05, 12 February 2022 Silvematt talk contribs created page File:Worldloader 1.png
- 08:55, 12 February 2022 Silvematt talk contribs uploaded File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page Main Menu (Created page with "The Main Menu Scene represents the Main Menu of your game, and it is the scene where you will always start playing or testing your game. You can rapidly load the Main Menu scene by clicking on the File:Cellview m b.png button inside the Cell View. The associated scene is called "'''_MainMenu_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 0. From the Main Menu you'll access to:") Tag: Visual edit
- 08:18, 12 February 2022 Silvematt talk contribs uploaded File:Wrlds 1.png
- 08:18, 12 February 2022 Silvematt talk contribs created page File:Wrlds 1.png
- 07:56, 12 February 2022 Silvematt talk contribs created page Worldspace (Created page with "A Worldspace is a data structure and the representation of a world inside the game. Every worldspace is made up of Cells, and every cell belongs to at least one worldspace. In the Demo, the Exterior World "Virrihael" is a Worldspace made up of cells that represent each one a tile of terrain, that are loaded and streamed together as the player walks by. In other words, a Worldspace is nothing more than the representation of a world, that will be filled...") Tag: Visual edit
- 19:06, 11 February 2022 Silvematt talk contribs created page Creating your first Cell (Created page with "A") Tag: Visual edit
- 18:55, 11 February 2022 Silvematt talk contribs uploaded File:Cell inspector.png
- 18:55, 11 February 2022 Silvematt talk contribs created page File:Cell inspector.png
- 18:38, 11 February 2022 Silvematt talk contribs uploaded File:Cell img3 wex.png
- 18:38, 11 February 2022 Silvematt talk contribs created page File:Cell img3 wex.png
- 18:30, 11 February 2022 Silvematt talk contribs created page Cell (Created page with "A '''Cell''' is a data structure and the representation of somewhere in a Worldspace, it can be either a piece of the world, such as a piece of terrain, or an interior, such as a house or a city. A Cell is always contained inside a Worldspace, and the worldspace is made up of cells. You can view a Cell as a piece of world, as the player moves around, cells are loaded and unloaded from the game, allowing you to have a huge and continuous world. Every cell is eith...") Tag: Visual edit
- 18:28, 11 February 2022 Silvematt talk contribs created page File:Cell1 1im.png
- 18:28, 11 February 2022 Silvematt talk contribs uploaded File:Cell1 1im.png