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Combined display of all available logs of RPG Creation Kit. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 00:39, 25 April 2022 Silvematt talk contribs created page File:CANC 6.png
- 00:39, 25 April 2022 Silvematt talk contribs uploaded File:CANC 6.png
- 00:27, 25 April 2022 Silvematt talk contribs created page File:CANC 5.gif
- 00:27, 25 April 2022 Silvematt talk contribs uploaded File:CANC 5.gif
- 00:10, 25 April 2022 Silvematt talk contribs created page File:CANC 4.png
- 00:10, 25 April 2022 Silvematt talk contribs uploaded File:CANC 4.png
- 00:08, 25 April 2022 Silvematt talk contribs created page File:CANC 3.png
- 00:08, 25 April 2022 Silvematt talk contribs uploaded File:CANC 3.png
- 00:05, 25 April 2022 Silvematt talk contribs created page File:CANC 2.png
- 00:05, 25 April 2022 Silvematt talk contribs uploaded File:CANC 2.png
- 00:04, 25 April 2022 Silvematt talk contribs created page File:CANC 1.png
- 00:04, 25 April 2022 Silvematt talk contribs uploaded File:CANC 1.png
- 23:58, 24 April 2022 Silvematt talk contribs created page Creating a New Creature AI (Created page with "The Update 1.1 of the RPG Creation Kit introduced the '''Creature AI,''' which is a new type of AI Entity for the RPG Creation Kit built on top of the RckAI. The Creature AI allows you to quickly setup any animated 3D model to be a AI Entity in the RPG Creation Kit, as opposed as the RckAI which requires you to setup a new Race and have your 3D models in a determined way. In this tutorial, we are going to create the Skeleton featured in the Update video, a Skeleton m...") Tag: Visual edit
- 17:02, 12 March 2022 Silvematt talk contribs created page File:Vv 1vv 1.png
- 17:02, 12 March 2022 Silvematt talk contribs uploaded File:Vv 1vv 1.png
- 16:53, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 3.png
- 16:53, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 3.png
- 16:52, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 2.png
- 16:52, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 2.png
- 16:51, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 1.png
- 16:51, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 1.png
- 16:47, 12 March 2022 Silvematt talk contribs created page File:Te123.png
- 16:47, 12 March 2022 Silvematt talk contribs uploaded File:Te123.png
- 16:40, 12 March 2022 Silvematt talk contribs created page File:1f1 .png
- 16:40, 12 March 2022 Silvematt talk contribs uploaded File:1f1 .png
- 16:23, 12 March 2022 Silvematt talk contribs created page File:Cmwg5.gif
- 16:23, 12 March 2022 Silvematt talk contribs uploaded File:Cmwg5.gif
- 22:17, 10 March 2022 Silvematt talk contribs created page File:Cmwg1.gif
- 22:17, 10 March 2022 Silvematt talk contribs uploaded File:Cmwg1.gif
- 21:38, 10 March 2022 Silvematt talk contribs created page Creating a New Melee Weapon (Created page with "In this tutorial we are going to see how to add a new Meele Weapon in the game. In particular we are going to add a one-handed sword that the Player and NPCs will be able to use. I'm going to use [https://sketchfab.com/3d-models/chevalier-sword-b2662f2666a844e8a1bd0e7c4a7672d8 this model] made by [https://sketchfab.com/rubenve rubenve]. == Creating the Prefabs == thumb|229x229px|The base Prefab of our weapon. The first thing you need to do is to drop...") Tag: Visual edit
- 21:35, 10 March 2022 Silvematt talk contribs created page File:Cnmw1.png
- 21:35, 10 March 2022 Silvematt talk contribs uploaded File:Cnmw1.png
- 12:39, 10 March 2022 Silvematt talk contribs created page File:Cnavf 3.png
- 12:39, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 3.png
- 12:37, 10 March 2022 Silvematt talk contribs created page File:Cnavf 2.png
- 12:37, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 2.png
- 12:35, 10 March 2022 Silvematt talk contribs created page File:Cnavf 1.png
- 12:35, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 1.png
- 12:31, 10 March 2022 Silvematt talk contribs created page File:Cnaf1.png
- 12:31, 10 March 2022 Silvematt talk contribs uploaded File:Cnaf1.png
- 12:28, 10 March 2022 Silvematt talk contribs created page File:Cna 111.png
- 12:28, 10 March 2022 Silvematt talk contribs uploaded File:Cna 111.png
- 12:24, 10 March 2022 Silvematt talk contribs created page File:Cna f 1.png
- 12:24, 10 March 2022 Silvematt talk contribs uploaded File:Cna f 1.png
- 11:50, 10 March 2022 Silvematt talk contribs created page File:Cna iteminworld.gif
- 11:50, 10 March 2022 Silvematt talk contribs uploaded File:Cna iteminworld.gif
- 11:28, 10 March 2022 Silvematt talk contribs created page File:Cna prefabs 1.gif
- 11:28, 10 March 2022 Silvematt talk contribs uploaded File:Cna prefabs 1.gif
- 22:49, 9 March 2022 Silvematt talk contribs created page Creating a New Armor Item (Created page with "In this tutorial we are going to see how to add a new Armor Item for the base meshes of the Human race. In particular we are going to add an helmet that both the Player and character will be able to equip. The process involves weight painting, which I'll show how to do with Blender (I use Blender 2.81). I'm going to use [https://sketchfab.com/3d-models/great-helm-620ca8f54ce64561829809a8b782e78c this model] on Sketchfab made by [https://sketchfab.com/FrenchBaguette...") Tag: Visual edit
- 22:46, 9 March 2022 Silvematt talk contribs created page File:Cna 1.png