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Combined display of all available logs of RPG Creation Kit. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 10:04, 12 February 2022 Silvematt talk contribs created page File:Rckobjectviewer 1.png
- 10:04, 12 February 2022 Silvematt talk contribs uploaded File:Rckobjectviewer 1.png
- 09:55, 12 February 2022 Silvematt talk contribs created page RPG Creation Kit Editor (Created page with "The "RPG Creation Kit Editor" is an Utility window that allows you to access to some useful Editor functionalities, such as In-Editor Worldspace Streaming and Persistent References loading. You can open a RPG Creation Kit Editor window by clicking on the top-menu "RPG Creation Kit -> RPG Creation Kit Editor ". File:Rckeditor 1.png * '''Stream Worldspace in Editor''': allows you to stream the current worldspace inside the Editor. The cells will be loaded as you wi...") Tag: Visual edit
- 09:29, 12 February 2022 Silvematt talk contribs created page File:Rckeditor 1.png
- 09:29, 12 February 2022 Silvematt talk contribs uploaded File:Rckeditor 1.png
- 09:08, 12 February 2022 Silvematt talk contribs created page World Loader (Created page with "thumb|The content of the World Loader scene. The World Loader represents the Entry Point to your game and the Scene that prepares and setups everything upon loading a savegame. You can rapidly load the World Loader scene by clicking on File:Cellview wl b.png button inside the Cell View. The associated scene is called "'''_WorldLoader_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 1...") Tag: Visual edit
- 09:05, 12 February 2022 Silvematt talk contribs created page File:Worldloader 1.png
- 09:05, 12 February 2022 Silvematt talk contribs uploaded File:Worldloader 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs uploaded File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page Main Menu (Created page with "The Main Menu Scene represents the Main Menu of your game, and it is the scene where you will always start playing or testing your game. You can rapidly load the Main Menu scene by clicking on the File:Cellview m b.png button inside the Cell View. The associated scene is called "'''_MainMenu_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 0. From the Main Menu you'll access to:") Tag: Visual edit
- 08:18, 12 February 2022 Silvematt talk contribs created page File:Wrlds 1.png
- 08:18, 12 February 2022 Silvematt talk contribs uploaded File:Wrlds 1.png
- 07:56, 12 February 2022 Silvematt talk contribs created page Worldspace (Created page with "A Worldspace is a data structure and the representation of a world inside the game. Every worldspace is made up of Cells, and every cell belongs to at least one worldspace. In the Demo, the Exterior World "Virrihael" is a Worldspace made up of cells that represent each one a tile of terrain, that are loaded and streamed together as the player walks by. In other words, a Worldspace is nothing more than the representation of a world, that will be filled...") Tag: Visual edit
- 19:06, 11 February 2022 Silvematt talk contribs created page Creating your first Cell (Created page with "A") Tag: Visual edit
- 18:55, 11 February 2022 Silvematt talk contribs created page File:Cell inspector.png
- 18:55, 11 February 2022 Silvematt talk contribs uploaded File:Cell inspector.png
- 18:38, 11 February 2022 Silvematt talk contribs created page File:Cell img3 wex.png
- 18:38, 11 February 2022 Silvematt talk contribs uploaded File:Cell img3 wex.png
- 18:30, 11 February 2022 Silvematt talk contribs created page Cell (Created page with "A '''Cell''' is a data structure and the representation of somewhere in a Worldspace, it can be either a piece of the world, such as a piece of terrain, or an interior, such as a house or a city. A Cell is always contained inside a Worldspace, and the worldspace is made up of cells. You can view a Cell as a piece of world, as the player moves around, cells are loaded and unloaded from the game, allowing you to have a huge and continuous world. Every cell is eith...") Tag: Visual edit
- 18:28, 11 February 2022 Silvematt talk contribs created page File:Cell1 1im.png
- 18:28, 11 February 2022 Silvematt talk contribs uploaded File:Cell1 1im.png
- 18:06, 11 February 2022 Silvematt talk contribs created page Cell View (Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and load cells from any worldspace. File:Cellview 1.png Let's analyze it step by step, the first thing that are the three buttons on the right: left Is the button that will load the Main Menu scene, it represent a quick access to it that you should use. left Is the button that will load the Wo...") Tag: Visual edit
- 18:03, 11 February 2022 Silvematt talk contribs created page File:Rck cellview vwlds.png
- 18:03, 11 February 2022 Silvematt talk contribs uploaded File:Rck cellview vwlds.png
- 17:59, 11 February 2022 Silvematt talk contribs created page File:Rck cellview rfrsh b.png
- 17:59, 11 February 2022 Silvematt talk contribs uploaded File:Rck cellview rfrsh b.png
- 17:57, 11 February 2022 Silvematt talk contribs created page File:Cellview wl b.png
- 17:57, 11 February 2022 Silvematt talk contribs uploaded File:Cellview wl b.png
- 17:56, 11 February 2022 Silvematt talk contribs created page File:Cellview m b.png
- 17:56, 11 February 2022 Silvematt talk contribs uploaded File:Cellview m b.png
- 17:55, 11 February 2022 Silvematt talk contribs created page File:Cellview 2.png
- 17:55, 11 February 2022 Silvematt talk contribs uploaded File:Cellview 2.png
- 17:53, 11 February 2022 Silvematt talk contribs created page File:Cellview 1.png
- 17:53, 11 February 2022 Silvematt talk contribs uploaded File:Cellview 1.png
- 17:46, 11 February 2022 Silvematt talk contribs created page File:Fcl 1.png
- 17:46, 11 February 2022 Silvematt talk contribs uploaded File:Fcl 1.png
- 22:06, 6 February 2022 Silvematt talk contribs created page Files, Content and Layout (Created page with "In this page we will analyze a bit the content, files and the layout of the RPG Creation Kit. == Some Rules & Recommendations == Before going through this article, few things that you should take as rules. When any file or GameObject has as both prefix and suffix the character "'''_'''" it means that you should never rename the file/GameObject because its name is used in scripts, and editing it would need editing the scripts as well. There are few files that are like...") Tag: Visual edit
- 01:37, 6 February 2022 Silvematt talk contribs created page File:Installing 3.png
- 01:37, 6 February 2022 Silvematt talk contribs uploaded File:Installing 3.png
- 01:18, 6 February 2022 Silvematt talk contribs created page Installing the RPG Creation Kit (Created page with "This article is dedicated to the installation of the RPG Creation Kit and the checks to perform in order to know if everything installed correctly. It is '''highly''' recommend to create a new Unity Project to have a fresh and clean installation and to keep the project clean during the "Getting Started" tutorial series. The project was made with Unity 2020.3.25f1, and it should support any newer version. == Installation == When importing the package you will be prompt...") Tag: Visual edit
- 00:53, 6 February 2022 Silvematt talk contribs created page File:Installing 2.png
- 00:53, 6 February 2022 Silvematt talk contribs uploaded File:Installing 2.png
- 00:45, 6 February 2022 Silvematt talk contribs created page File:Installing 1.png
- 00:45, 6 February 2022 Silvematt talk contribs uploaded File:Installing 1.png
- 11:45, 4 February 2022 Silvematt talk contribs created page Demo (Created page with "The RPG Creation Kit's Demo is a demo application made with Unity and the first version of the RPG Creation Kit. It is designed to show-off the capabilities of the Kit and for reference and learning material. thumb|''A screenshot of the RPG Creation Kit's Demo, during the quest "One Step Forward".'' It is composed of a two-branched storyline with 13 quests (including secondaries), it has 3 worldspaces with over 50 cells in tot...") Tag: Visual edit
- 11:40, 4 February 2022 Silvematt talk contribs created page File:RPGCreationKit DemoScreenshot1.png
- 11:40, 4 February 2022 Silvematt talk contribs uploaded File:RPGCreationKit DemoScreenshot1.png
- 11:22, 4 February 2022 Silvematt talk contribs created page Category:Getting Started (Created page with "== Getting Started == Welcome to the RPG Creation Kit (RCK for short). This page is dedicated to give an introduction and links to tutorials and details you should know before using the RPG Creation Kit. This documentation is written in a way that even novice Unity's users can learn and use the RCK, but it is not a Unity tutorial - so if you're completly new to Unity, you should [https://learn.unity.com learn to use it] first. == Who should use the RPG Creation Kit ==...")
- 10:25, 4 February 2022 Silvematt talk contribs created page MediaWiki:Vector.css (Created page with "All CSS here will be loaded for users of the Vector skin: upper blue line: #mw-head-base { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } lower blue line + footer content: #footer { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } main content: #content { margin-left: auto !important; margin-right: auto !important; max-width: 1000px; } #bodyContent { z-...")