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Combined display of all available logs of RPG Creation Kit. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 19:02, 12 February 2022 Silvematt talk contribs uploaded File:Weaponitem 1.png
- 19:02, 12 February 2022 Silvematt talk contribs created page File:Weaponitem 1.png
- 19:00, 12 February 2022 Silvematt talk contribs created page Misc Item (Created page with "thumb|"Rake" Misc Item displayed in the RCK Editor. A Misc Item is a type of Item that does not have any particular use, in most cases they are used to fill Cells or act as Quest Items. To create a new Misc Item, view Creating a New Misc Item tutorial.") Tag: Visual edit
- 18:57, 12 February 2022 Silvematt talk contribs uploaded File:Miscitem 1.png
- 18:57, 12 February 2022 Silvematt talk contribs created page File:Miscitem 1.png
- 18:53, 12 February 2022 Silvematt talk contribs created page Key Item (Created page with "thumb|"Count's House Key" Key Item seen in the RCK Editor. A Key Item is an Item that is needed in order to access a Door. Key Items does not have any extra property. If a Door is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.") Tag: Visual edit
- 18:51, 12 February 2022 Silvematt talk contribs created page File:Keyitem 1.png
- 18:51, 12 February 2022 Silvematt talk contribs uploaded File:Keyitem 1.png
- 18:39, 12 February 2022 Silvematt talk contribs created page Consumable Item (Created page with "thumb|"Cheese Wheel" Consumable Item in the RCK Editor. A Consumable Item is an Item that can be consumed by the Player or NPCs to receive some Effects. A Consumable can be consumed inside the Inventory by left clicking on it, when this will happen, the Player/NPC will be subject to the related effects of the item. * '''On Use Effects:''' The Effects On Entity the consumer will receive, such as + 20 Health or + 20 Stamina: ** '''Effect...") Tag: Visual edit
- 18:35, 12 February 2022 Silvematt talk contribs uploaded File:Cons itm 1.png
- 18:35, 12 February 2022 Silvematt talk contribs created page File:Cons itm 1.png
- 18:33, 12 February 2022 Silvematt talk contribs created page Book Item (Created page with "thumb|"Deed of Ownership" Book Item displayed in the RCK Window. A Book Item is an Item that represents a Book or a Note readable by the Player. Upon picking up, a Book Item is opened and on the content of it is displayed, while if the Book Item is inside the Player Inventory, clicking on it will open it. * '''2D UI:''' Represents the Background the Book will have when it will be opened. If the Book is red, you may use a red background...") Tag: Visual edit
- 14:46, 12 February 2022 Silvematt talk contribs created page Armor Item (Created page with "thumb|"Iron Curiass" Armor Item seen in the RCK Editor. An Armor Item is a type of Item that represents a piece of wearable equipment. Armor Items can be equipped by the Player and NPCs, where every piece can be combined with any other and every piece may cover one or multiple parts of the body. Every Armor Item must suit the Characters you're using and the Skinned Mesh Renderer (Biped Model) '''needs to include the Armature and Weight'''. * '...") Tag: Visual edit
- 14:37, 12 February 2022 Silvematt talk contribs uploaded File:Armoritem r 1.png
- 14:37, 12 February 2022 Silvematt talk contribs created page File:Armoritem r 1.png
- 14:23, 12 February 2022 Silvematt talk contribs uploaded File:Armoritem 1.png
- 14:23, 12 February 2022 Silvematt talk contribs created page File:Armoritem 1.png
- 14:12, 12 February 2022 Silvematt talk contribs created page Ammo Item (Created page with "thumb|"Steel Arrow" ammo Proaded into the RCK Editor. An Ammo Item is a type of Item that represents arrows or in general projectiles that can be used with certain types of weapons. They have some unique properties: * '''Type''': Arrow or Dart, an arrow can be shoot by bows, while darts by crossbows. * '''Projectile''': The Projectile assigned to this ammo type. * '''Bag On Body''': The quiver that will be spawned on the character's back...") Tag: Visual edit
- 14:01, 12 February 2022 Silvematt talk contribs created page File:Ammo 1.png
- 14:01, 12 February 2022 Silvematt talk contribs uploaded File:Ammo 1.png
- 11:22, 12 February 2022 Silvematt talk contribs uploaded File:Items 1.png
- 11:22, 12 February 2022 Silvematt talk contribs created page File:Items 1.png
- 11:12, 12 February 2022 Silvematt talk contribs uploaded File:Items ex 1.png
- 11:12, 12 February 2022 Silvematt talk contribs created page File:Items ex 1.png
- 11:11, 12 February 2022 Silvematt talk contribs created page Items (Created page with "Items are an essential component of any RPG game, in the RCK they are a data structure that illustrates what the they are and what are their properties. Items can be of different kinds, but they all share the following properties: * '''ID:''' The ID of the Item, it '''MUST''' be unique and not shared with any other item. * '''Item Icon:''' The image of the Item that will be displayed in the Inventory/Looting/Trade UI. * '''Name''': The name of the item, what will also...") Tag: Visual edit
- 10:07, 12 February 2022 Silvematt talk contribs uploaded File:Rckobjectviwer 2.png
- 10:07, 12 February 2022 Silvematt talk contribs created page File:Rckobjectviwer 2.png
- 10:05, 12 February 2022 Silvematt talk contribs created page Rck Object Viewer (Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and edit all the relevant files of the RPG Creation Kit, such as Items, DIalogues, Behaviours, Quests, Worldspaces and Factions. You can open a Rck Object Viewer window by clicking on the top-menu "RPG Creation Kit -> Rck Object Window".") Tag: Visual edit
- 10:04, 12 February 2022 Silvematt talk contribs uploaded File:Rckobjectviewer 1.png
- 10:04, 12 February 2022 Silvematt talk contribs created page File:Rckobjectviewer 1.png
- 09:55, 12 February 2022 Silvematt talk contribs created page RPG Creation Kit Editor (Created page with "The "RPG Creation Kit Editor" is an Utility window that allows you to access to some useful Editor functionalities, such as In-Editor Worldspace Streaming and Persistent References loading. You can open a RPG Creation Kit Editor window by clicking on the top-menu "RPG Creation Kit -> RPG Creation Kit Editor ". File:Rckeditor 1.png * '''Stream Worldspace in Editor''': allows you to stream the current worldspace inside the Editor. The cells will be loaded as you wi...") Tag: Visual edit
- 09:29, 12 February 2022 Silvematt talk contribs uploaded File:Rckeditor 1.png
- 09:29, 12 February 2022 Silvematt talk contribs created page File:Rckeditor 1.png
- 09:08, 12 February 2022 Silvematt talk contribs created page World Loader (Created page with "thumb|The content of the World Loader scene. The World Loader represents the Entry Point to your game and the Scene that prepares and setups everything upon loading a savegame. You can rapidly load the World Loader scene by clicking on File:Cellview wl b.png button inside the Cell View. The associated scene is called "'''_WorldLoader_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 1...") Tag: Visual edit
- 09:05, 12 February 2022 Silvematt talk contribs uploaded File:Worldloader 1.png
- 09:05, 12 February 2022 Silvematt talk contribs created page File:Worldloader 1.png
- 08:55, 12 February 2022 Silvematt talk contribs uploaded File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page Main Menu (Created page with "The Main Menu Scene represents the Main Menu of your game, and it is the scene where you will always start playing or testing your game. You can rapidly load the Main Menu scene by clicking on the File:Cellview m b.png button inside the Cell View. The associated scene is called "'''_MainMenu_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 0. From the Main Menu you'll access to:") Tag: Visual edit
- 08:18, 12 February 2022 Silvematt talk contribs uploaded File:Wrlds 1.png
- 08:18, 12 February 2022 Silvematt talk contribs created page File:Wrlds 1.png
- 07:56, 12 February 2022 Silvematt talk contribs created page Worldspace (Created page with "A Worldspace is a data structure and the representation of a world inside the game. Every worldspace is made up of Cells, and every cell belongs to at least one worldspace. In the Demo, the Exterior World "Virrihael" is a Worldspace made up of cells that represent each one a tile of terrain, that are loaded and streamed together as the player walks by. In other words, a Worldspace is nothing more than the representation of a world, that will be filled...") Tag: Visual edit
- 19:06, 11 February 2022 Silvematt talk contribs created page Creating your first Cell (Created page with "A") Tag: Visual edit
- 18:55, 11 February 2022 Silvematt talk contribs uploaded File:Cell inspector.png
- 18:55, 11 February 2022 Silvematt talk contribs created page File:Cell inspector.png
- 18:38, 11 February 2022 Silvematt talk contribs uploaded File:Cell img3 wex.png
- 18:38, 11 February 2022 Silvematt talk contribs created page File:Cell img3 wex.png
- 18:30, 11 February 2022 Silvematt talk contribs created page Cell (Created page with "A '''Cell''' is a data structure and the representation of somewhere in a Worldspace, it can be either a piece of the world, such as a piece of terrain, or an interior, such as a house or a city. A Cell is always contained inside a Worldspace, and the worldspace is made up of cells. You can view a Cell as a piece of world, as the player moves around, cells are loaded and unloaded from the game, allowing you to have a huge and continuous world. Every cell is eith...") Tag: Visual edit
- 18:28, 11 February 2022 Silvematt talk contribs created page File:Cell1 1im.png
- 18:28, 11 February 2022 Silvematt talk contribs uploaded File:Cell1 1im.png