User contributions for Silvematt
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- 14:01, 12 February 2022 diff hist +6 N File:Ammo 1.png current
- 11:27, 12 February 2022 diff hist +104 Files, Content and Layout →Files Tag: Visual edit
- 11:25, 12 February 2022 diff hist +113 Items Tag: Visual edit
- 11:24, 12 February 2022 diff hist +355 Items Tag: Visual edit
- 11:22, 12 February 2022 diff hist +7 N File:Items 1.png current
- 11:18, 12 February 2022 diff hist +274 Items Tag: Visual edit
- 11:12, 12 February 2022 diff hist +80 Items Tag: Visual edit
- 11:12, 12 February 2022 diff hist +10 N File:Items ex 1.png current
- 11:11, 12 February 2022 diff hist +1,407 N Items Created page with "Items are an essential component of any RPG game, in the RCK they are a data structure that illustrates what the they are and what are their properties. Items can be of different kinds, but they all share the following properties: * '''ID:''' The ID of the Item, it '''MUST''' be unique and not shared with any other item. * '''Item Icon:''' The image of the Item that will be displayed in the Inventory/Looting/Trade UI. * '''Name''': The name of the item, what will also..." Tag: Visual edit
- 10:39, 12 February 2022 diff hist +4 Files, Content and Layout →Files Tag: Visual edit
- 10:19, 12 February 2022 diff hist +39 Files, Content and Layout →Files Tag: Visual edit
- 10:19, 12 February 2022 diff hist +292 Files, Content and Layout →Some Rules & Recommendations Tag: Visual edit
- 10:15, 12 February 2022 diff hist +112 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 10:11, 12 February 2022 diff hist −1 Files, Content and Layout →Layout Tag: Visual edit
- 10:10, 12 February 2022 diff hist 0 RPG Creation Kit Editor current Tag: Visual edit
- 10:09, 12 February 2022 diff hist +568 Rck Object Viewer Tag: Visual edit
- 10:07, 12 February 2022 diff hist +16 N File:Rckobjectviwer 2.png current
- 10:05, 12 February 2022 diff hist +338 N Rck Object Viewer Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and edit all the relevant files of the RPG Creation Kit, such as Items, DIalogues, Behaviours, Quests, Worldspaces and Factions. You can open a Rck Object Viewer window by clicking on the top-menu "RPG Creation Kit -> Rck Object Window"." Tag: Visual edit
- 10:04, 12 February 2022 diff hist +17 N File:Rckobjectviewer 1.png current
- 10:02, 12 February 2022 diff hist +59 RPG Creation Kit Editor →Streaming from the Editor Tag: Visual edit: Switched
- 09:57, 12 February 2022 diff hist −1 RPG Creation Kit Editor →Streaming from the Editor Tag: Visual edit
- 09:56, 12 February 2022 diff hist +118 RPG Creation Kit Editor
- 09:55, 12 February 2022 diff hist +1,263 N RPG Creation Kit Editor Created page with "The "RPG Creation Kit Editor" is an Utility window that allows you to access to some useful Editor functionalities, such as In-Editor Worldspace Streaming and Persistent References loading. You can open a RPG Creation Kit Editor window by clicking on the top-menu "RPG Creation Kit -> RPG Creation Kit Editor ". File:Rckeditor 1.png * '''Stream Worldspace in Editor''': allows you to stream the current worldspace inside the Editor. The cells will be loaded as you wi..." Tag: Visual edit
- 09:29, 12 February 2022 diff hist +11 N File:Rckeditor 1.png current
- 09:28, 12 February 2022 diff hist +111 Cell View current Tag: Visual edit
- 09:23, 12 February 2022 diff hist +36 Files, Content and Layout →Layout Tag: Visual edit
- 09:22, 12 February 2022 diff hist −5 m Files, Content and Layout →Some Rules & Recommendations Tag: Visual edit
- 09:21, 12 February 2022 diff hist −15 World Loader current Tag: Visual edit
- 09:17, 12 February 2022 diff hist +1,125 World Loader Tag: Visual edit
- 09:08, 12 February 2022 diff hist +648 N World Loader Created page with "thumb|The content of the World Loader scene. The World Loader represents the Entry Point to your game and the Scene that prepares and setups everything upon loading a savegame. You can rapidly load the World Loader scene by clicking on File:Cellview wl b.png button inside the Cell View. The associated scene is called "'''_WorldLoader_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 1..." Tag: Visual edit
- 09:05, 12 February 2022 diff hist +13 N File:Worldloader 1.png current
- 09:00, 12 February 2022 diff hist +98 Main Menu Tag: Visual edit
- 08:59, 12 February 2022 diff hist +570 Main Menu Tag: Visual edit
- 08:55, 12 February 2022 diff hist +10 N File:Mainmenu 1.png current
- 08:55, 12 February 2022 diff hist +441 N Main Menu Created page with "The Main Menu Scene represents the Main Menu of your game, and it is the scene where you will always start playing or testing your game. You can rapidly load the Main Menu scene by clicking on the File:Cellview m b.png button inside the Cell View. The associated scene is called "'''_MainMenu_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 0. From the Main Menu you'll access to:" Tag: Visual edit
- 08:43, 12 February 2022 diff hist +288 Worldspace →Worldspace current Tag: Visual edit
- 08:41, 12 February 2022 diff hist +152 Worldspace →Worldspace Tag: Visual edit
- 08:40, 12 February 2022 diff hist +935 Worldspace →Worldspace Tag: Visual edit
- 08:24, 12 February 2022 diff hist +1,463 Worldspace →Exterior Worldspace Tag: Visual edit
- 08:18, 12 February 2022 diff hist +7 N File:Wrlds 1.png current
- 08:13, 12 February 2022 diff hist +1,937 Worldspace →Exterior Worldspace Tag: Visual edit
- 07:56, 12 February 2022 diff hist +1,740 N Worldspace Created page with "A Worldspace is a data structure and the representation of a world inside the game. Every worldspace is made up of Cells, and every cell belongs to at least one worldspace. In the Demo, the Exterior World "Virrihael" is a Worldspace made up of cells that represent each one a tile of terrain, that are loaded and streamed together as the player walks by. In other words, a Worldspace is nothing more than the representation of a world, that will be filled..." Tag: Visual edit
- 07:30, 12 February 2022 diff hist +32 Category:Getting Started →Expanding Knowledge Tag: Visual edit
- 07:28, 12 February 2022 diff hist +4 Cell →Cell current Tag: Visual edit
- 19:07, 11 February 2022 diff hist +289 Cell Tag: Visual edit
- 19:06, 11 February 2022 diff hist +1 N Creating your first Cell Created page with "A" Tag: Visual edit
- 19:04, 11 February 2022 diff hist +1,905 Cell Tag: Visual edit
- 18:55, 11 February 2022 diff hist +14 N File:Cell inspector.png current
- 18:45, 11 February 2022 diff hist +72 Cell →Exterior Cell Tag: Visual edit
- 18:43, 11 February 2022 diff hist −2 Cell →Exterior Cell Tag: Visual edit
- 18:42, 11 February 2022 diff hist +14 Cell →Exterior Cell Tag: Visual edit
- 18:42, 11 February 2022 diff hist +15 Cell →Interior Cell Tag: Visual edit
- 18:41, 11 February 2022 diff hist +1 Cell →Exterior Cell Tag: Visual edit
- 18:41, 11 February 2022 diff hist −11 Cell →Interior Cell Tag: Visual edit
- 18:40, 11 February 2022 diff hist +1 Cell →Interior Cell Tag: Visual edit
- 18:39, 11 February 2022 diff hist +673 Cell →Interior Cell Tag: Visual edit
- 18:38, 11 February 2022 diff hist +13 N File:Cell img3 wex.png current
- 18:30, 11 February 2022 diff hist +1,127 N Cell Created page with "A '''Cell''' is a data structure and the representation of somewhere in a Worldspace, it can be either a piece of the world, such as a piece of terrain, or an interior, such as a house or a city. A Cell is always contained inside a Worldspace, and the worldspace is made up of cells. You can view a Cell as a piece of world, as the player moves around, cells are loaded and unloaded from the game, allowing you to have a huge and continuous world. Every cell is eith..." Tag: Visual edit
- 18:28, 11 February 2022 diff hist +9 N File:Cell1 1im.png current
- 18:09, 11 February 2022 diff hist −5 Cell View Tag: Visual edit
- 18:06, 11 February 2022 diff hist +1,246 N Cell View Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and load cells from any worldspace. File:Cellview 1.png Let's analyze it step by step, the first thing that are the three buttons on the right: left Is the button that will load the Main Menu scene, it represent a quick access to it that you should use. left Is the button that will load the Wo..." Tag: Visual edit
- 18:03, 11 February 2022 diff hist +18 N File:Rck cellview vwlds.png current
- 17:59, 11 February 2022 diff hist +20 N File:Rck cellview rfrsh b.png current
- 17:57, 11 February 2022 diff hist +13 N File:Cellview wl b.png current
- 17:56, 11 February 2022 diff hist +12 N File:Cellview m b.png current
- 17:55, 11 February 2022 diff hist +10 N File:Cellview 2.png current
- 17:53, 11 February 2022 diff hist +8 N File:Cellview 1.png current
- 17:51, 11 February 2022 diff hist +162 Files, Content and Layout →Layout Tag: Visual edit
- 17:49, 11 February 2022 diff hist +390 Files, Content and Layout →Some Rules & Recommendations Tag: Visual edit
- 17:46, 11 February 2022 diff hist +5 N File:Fcl 1.png current
- 17:42, 11 February 2022 diff hist +72 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 22:16, 6 February 2022 diff hist +5 Files, Content and Layout →Some Rules & Recommendations Tag: Visual edit
- 22:06, 6 February 2022 diff hist +1,317 N Files, Content and Layout Created page with "In this page we will analyze a bit the content, files and the layout of the RPG Creation Kit. == Some Rules & Recommendations == Before going through this article, few things that you should take as rules. When any file or GameObject has as both prefix and suffix the character "'''_'''" it means that you should never rename the file/GameObject because its name is used in scripts, and editing it would need editing the scripts as well. There are few files that are like..." Tag: Visual edit
- 21:45, 6 February 2022 diff hist +7 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 04:02, 6 February 2022 diff hist −1 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 04:01, 6 February 2022 diff hist +1 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 02:53, 6 February 2022 diff hist +383 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 02:41, 6 February 2022 diff hist +2 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 02:25, 6 February 2022 diff hist +1,229 Installing the RPG Creation Kit Tag: Visual edit
- 01:37, 6 February 2022 diff hist +12 N File:Installing 3.png current
- 01:32, 6 February 2022 diff hist +432 Installing the RPG Creation Kit Tag: Visual edit
- 01:21, 6 February 2022 diff hist −1 Installing the RPG Creation Kit Tag: Visual edit
- 01:20, 6 February 2022 diff hist +13 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 01:20, 6 February 2022 diff hist 0 Installing the RPG Creation Kit →Installation
- 01:19, 6 February 2022 diff hist +3 Installing the RPG Creation Kit →Installation Tag: Visual edit
- 01:18, 6 February 2022 diff hist +780 N Installing the RPG Creation Kit Created page with "This article is dedicated to the installation of the RPG Creation Kit and the checks to perform in order to know if everything installed correctly. It is '''highly''' recommend to create a new Unity Project to have a fresh and clean installation and to keep the project clean during the "Getting Started" tutorial series. The project was made with Unity 2020.3.25f1, and it should support any newer version. == Installation == When importing the package you will be prompt..." Tag: Visual edit
- 00:53, 6 February 2022 diff hist +12 N File:Installing 2.png current
- 00:45, 6 February 2022 diff hist +12 N File:Installing 1.png current
- 00:19, 6 February 2022 diff hist +24 Category:Getting Started →Getting Started Tag: Visual edit
- 00:17, 6 February 2022 diff hist +4 Category:Getting Started →Getting Started Tag: Visual edit
- 19:10, 5 February 2022 diff hist −9 Main Page Tag: Visual edit
- 15:31, 4 February 2022 diff hist +33 Demo →Setting Tag: Visual edit
- 15:28, 4 February 2022 diff hist −710 Main Page Tag: Visual edit
- 15:26, 4 February 2022 diff hist +706 Category:Getting Started →Getting Started Tag: Visual edit
- 15:01, 4 February 2022 diff hist +896 Category:Getting Started →Getting Started Tag: Visual edit
- 14:35, 4 February 2022 diff hist +326 Category:Getting Started →Getting Started Tag: Visual edit
- 14:27, 4 February 2022 diff hist +270 Category:Getting Started →Learning the RPG Creation Kit Tag: Visual edit
- 12:13, 4 February 2022 diff hist +267 Demo →The Red Shade questline: Tag: Visual edit
- 12:11, 4 February 2022 diff hist +226 Demo →Other Tag: Visual edit
- 12:07, 4 February 2022 diff hist +812 Demo →Secondary Quests: Tag: Visual edit
- 12:03, 4 February 2022 diff hist +1,586 Demo →1) Just Another Delivery: Tag: Visual edit
- 11:56, 4 February 2022 diff hist +415 Demo Tag: Visual edit
- 11:52, 4 February 2022 diff hist +342 Demo Tag: Visual edit
- 11:48, 4 February 2022 diff hist −6 Demo Tag: Visual edit
- 11:48, 4 February 2022 diff hist +199 Demo →Download Tag: Visual edit
- 11:45, 4 February 2022 diff hist +707 N Demo Created page with "The RPG Creation Kit's Demo is a demo application made with Unity and the first version of the RPG Creation Kit. It is designed to show-off the capabilities of the Kit and for reference and learning material. thumb|''A screenshot of the RPG Creation Kit's Demo, during the quest "One Step Forward".'' It is composed of a two-branched storyline with 13 quests (including secondaries), it has 3 worldspaces with over 50 cells in tot..." Tag: Visual edit
- 11:40, 4 February 2022 diff hist +81 N File:RPGCreationKit DemoScreenshot1.png current
- 11:29, 4 February 2022 diff hist +4 Category:Getting Started →Learning the RPG Creation Kit Tag: Visual edit
- 11:26, 4 February 2022 diff hist +26 Main Page Tag: Visual edit
- 11:23, 4 February 2022 diff hist +5 Main Page Tag: Visual edit
- 11:22, 4 February 2022 diff hist +1,993 N Category:Getting Started Created page with "== Getting Started == Welcome to the RPG Creation Kit (RCK for short). This page is dedicated to give an introduction and links to tutorials and details you should know before using the RPG Creation Kit. This documentation is written in a way that even novice Unity's users can learn and use the RCK, but it is not a Unity tutorial - so if you're completly new to Unity, you should [https://learn.unity.com learn to use it] first. == Who should use the RPG Creation Kit ==..."
- 10:44, 4 February 2022 diff hist +79 Main Page Tag: Visual edit
- 10:42, 4 February 2022 diff hist −848 Main Page Tag: Visual edit: Switched
- 10:41, 4 February 2022 diff hist −28 Main Page Tag: Visual edit
- 10:37, 4 February 2022 diff hist +18 Main Page Tag: Visual edit
- 10:36, 4 February 2022 diff hist +6 Main Page Tag: Visual edit: Switched
- 10:35, 4 February 2022 diff hist +377 Main Page Tag: Visual edit: Switched
- 10:35, 4 February 2022 diff hist +346 Main Page
- 10:33, 4 February 2022 diff hist +2 Main Page Tag: Visual edit
- 10:33, 4 February 2022 diff hist +89 Main Page Tag: Visual edit
- 10:31, 4 February 2022 diff hist +17 Main Page
- 10:29, 4 February 2022 diff hist −36 MediaWiki:Vector.css current Tag: Manual revert
- 10:29, 4 February 2022 diff hist +7 MediaWiki:Vector.css Tag: Reverted
- 10:29, 4 February 2022 diff hist +29 MediaWiki:Vector.css Tag: Reverted
- 10:28, 4 February 2022 diff hist −28 MediaWiki:Vector.css
- 10:27, 4 February 2022 diff hist −9 MediaWiki:Vector.css
- 10:27, 4 February 2022 diff hist +5 MediaWiki:Vector.css
- 10:26, 4 February 2022 diff hist +34 MediaWiki:Vector.css
- 10:25, 4 February 2022 diff hist +861 N MediaWiki:Vector.css Created page with "→All CSS here will be loaded for users of the Vector skin: →upper blue line: #mw-head-base { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } →lower blue line + footer content: #footer { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } →main content: #content { margin-left: auto !important; margin-right: auto !important; max-width: 1000px; } #bodyContent { z-..."
- 10:04, 4 February 2022 diff hist +38 Main Page Tag: Visual edit