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Combined display of all available logs of RPG Creation Kit. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 12:26, 31 August 2023 Silvematt talk contribs uploaded File:Fwsp 3.png
- 12:26, 31 August 2023 Silvematt talk contribs created page File:Fwsp 3.png
- 12:13, 31 August 2023 Silvematt talk contribs uploaded File:Cfwp 2.png
- 12:13, 31 August 2023 Silvematt talk contribs created page File:Cfwp 2.png
- 12:07, 31 August 2023 Silvematt talk contribs uploaded File:Cfwp 1.png
- 12:07, 31 August 2023 Silvematt talk contribs created page File:Cfwp 1.png
- 20:28, 29 August 2023 Silvematt talk contribs uploaded File:Fswsp 2.png
- 20:28, 29 August 2023 Silvematt talk contribs created page File:Fswsp 2.png
- 20:18, 29 August 2023 Silvematt talk contribs uploaded File:Fswsp 1.png
- 20:18, 29 August 2023 Silvematt talk contribs created page File:Fswsp 1.png
- 20:08, 29 August 2023 Silvematt talk contribs uploaded File:Fwsp 2.png
- 20:08, 29 August 2023 Silvematt talk contribs created page File:Fwsp 2.png
- 20:07, 29 August 2023 Silvematt talk contribs uploaded File:Fwsp 1.png
- 20:07, 29 August 2023 Silvematt talk contribs created page File:Fwsp 1.png
- 19:38, 29 August 2023 Silvematt talk contribs created page World Streamer (Created page with "World Streaming is explained in the section "How do Exterior Worldspaces work?"") Tag: Visual edit
- 19:15, 29 August 2023 Silvematt talk contribs uploaded File:Worldstream.gif
- 19:15, 29 August 2023 Silvematt talk contribs created page File:Worldstream.gif
- 18:58, 29 August 2023 Silvematt talk contribs created page File:Fws 2.png
- 18:58, 29 August 2023 Silvematt talk contribs uploaded File:Fws 2.png
- 18:35, 29 August 2023 Silvematt talk contribs uploaded File:Fws 1.png
- 18:35, 29 August 2023 Silvematt talk contribs created page File:Fws 1.png
- 16:33, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 13.png
- 16:33, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 13.png
- 16:28, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 11.png
- 16:28, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 11.png
- 16:18, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 10.png
- 16:18, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 10.png
- 16:14, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 9.png
- 16:14, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 9.png
- 16:08, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 7.png
- 16:08, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 7.png
- 16:02, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 6.png
- 16:02, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 6.png
- 16:00, 26 August 2023 Silvematt talk contribs created page Items Ownership, Metadata and Stealing (Created page with "thumb|An Item In World owned by ''Adelinde Venturia'' The Update '''1.6''' of the RPG Creation Kit brought a new essential component for the '''Items''' System that is '''metadata''', this component allows for items ownership, stealing and pickpocketing. The metadata, regarding the Items, allows us to store unique information about a single '''instance''' of an Item, for example, who's the owner of that item, what are the conditions of the i...") Tag: Visual edit
- 15:55, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 5.png
- 15:55, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 5.png
- 15:54, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 4.png
- 15:54, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 4.png
- 15:46, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 3.png
- 15:46, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 3.png
- 15:44, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 2.png
- 15:44, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 2.png
- 15:43, 26 August 2023 Silvematt talk contribs created page File:Itemsmeta 1.png
- 15:43, 26 August 2023 Silvematt talk contribs uploaded File:Itemsmeta 1.png
- 00:02, 26 August 2023 Silvematt talk contribs created page Goto (Created page with "thumb|''FirstMainQuest_Goto'' that allows the player to automatically receive the first Main Quest when a new character spawns in the world for the first time. A Goto Object is an object, most of the times invisible, with a Trigger Collider that triggers Events and Consequences when the player or an entity such as the AI enters that collider. It is used to trigger actions upon reaching a certain location. Elements: * '''...") Tag: Visual edit
- 23:52, 25 August 2023 Silvematt talk contribs created page Result Scripts (Created page with "A Result Script is a special type of script that runs as a result of certain events that happen in the RPG Creation Kit, such as when Dialogue Lines are said, when Goto locations are reached or when Interactive Objects are used. You can create a Result Script by right-clicking in the Project Window -> Create -> RPG Creation Kit -> C# -> Quests -> New Result Script. Once created, the script will be available for selection in a "Result Script" refer...") Tag: Visual edit
- 23:47, 25 August 2023 Silvematt talk contribs uploaded File:Goto-2.png
- 23:47, 25 August 2023 Silvematt talk contribs created page File:Goto-2.png
- 23:44, 25 August 2023 Silvematt talk contribs uploaded File:Goto 1.png
- 23:44, 25 August 2023 Silvematt talk contribs created page File:Goto 1.png
- 23:42, 25 August 2023 Silvematt talk contribs created page Mutable (Created page with "thumb|''Mutable_FirstMainQuest_Goto'' in the cell "Virrihael (0,1)". Mutables are a special kind of Object in the RPG Creation Kit that allow to show/hide GameObjects in base of the state of the mutable, that is represented by a simple value true or false. They are saved on the Save File and they serve two important purposes: * '''Transforming an Object into another.''' For example, there are 2 models of the same statue, one that has the statue i...") Tag: Visual edit
- 23:36, 25 August 2023 Silvematt talk contribs uploaded File:Mutable 1.png
- 23:36, 25 August 2023 Silvematt talk contribs created page File:Mutable 1.png
- 22:45, 25 August 2023 Silvematt talk contribs uploaded File:Updatecells 2.png
- 22:45, 25 August 2023 Silvematt talk contribs created page File:Updatecells 2.png
- 22:36, 25 August 2023 Silvematt talk contribs created page File:Updatecells 1.png
- 22:36, 25 August 2023 Silvematt talk contribs uploaded File:Updatecells 1.png
- 18:59, 25 August 2023 Silvematt talk contribs created page Changing the New Game Starting Location (Created page with "In this article we are going to see how to change the Starting Location the player spawns in when you create a New Character in the RPG Creation Kit. Instead of spawning outside the City gates, we'll make our player spawn in the Tavern. == Locating the Settings == What we need to do is pretty simple and requires a small edit to a file. Open the file '''RCKSettings.cs''' located in your project folder and locate the line: ''// NEW GAME START'' File:Newstart 1.png...") Tag: Visual edit
- 18:58, 25 August 2023 Silvematt talk contribs uploaded File:Newgame 5.png
- 18:58, 25 August 2023 Silvematt talk contribs created page File:Newgame 5.png
- 18:55, 25 August 2023 Silvematt talk contribs uploaded File:Newgame 4.png
- 18:55, 25 August 2023 Silvematt talk contribs created page File:Newgame 4.png
- 18:51, 25 August 2023 Silvematt talk contribs uploaded File:Newgame 3.png
- 18:51, 25 August 2023 Silvematt talk contribs created page File:Newgame 3.png
- 18:47, 25 August 2023 Silvematt talk contribs uploaded File:Newgame 2.png
- 18:47, 25 August 2023 Silvematt talk contribs created page File:Newgame 2.png
- 18:31, 25 August 2023 Silvematt talk contribs uploaded File:Newstart 1.png
- 18:31, 25 August 2023 Silvematt talk contribs created page File:Newstart 1.png
- 18:05, 25 August 2023 Silvematt talk contribs created page Community Made Tutorials (Created page with "This page contains all the links to videos and articles of tutorials made by the community for the community! If you wish to make a tutorial about any part of the RPG Creation Kit, please do! And send it on [https://discord.gg/a2W97RtkDx Discord], it will be added to this page. == '''[ARTICLE]''' Adding Visual Scripting to Quests by '''Warspawn''' == [https://drive.google.com/file/d/1BUqakOkdCKZYncLJvU9NsUOxDHZk0OYJ/view Link here]") Tag: Visual edit
- 15:17, 23 August 2023 Silvematt talk contribs uploaded File:Newpref 6.png
- 15:17, 23 August 2023 Silvematt talk contribs created page File:Newpref 6.png
- 14:05, 21 August 2023 Silvematt talk contribs uploaded File:Newprefai 5.png
- 14:05, 21 August 2023 Silvematt talk contribs created page File:Newprefai 5.png
- 13:40, 21 August 2023 Silvematt talk contribs created page Creating a New Persistent Reference AI (Created page with "In this tutorial we are going to see how you can add a new Persistent Reference AI. To know more about Persistent References, refer to this article. We will make a guard that will follow the ''WandererMerchant001'' on his path. == Creating the New NPC == To create the new guard, I'm going to duplicate the NPC "CityGuard001" and do the following changes: * Change its '''ID''' to '''WandererGuard001.''' * Change its '''Name''' to '''Wanderer...") Tag: Visual edit
- 13:40, 21 August 2023 Silvematt talk contribs uploaded File:Newprefai 4.png
- 13:40, 21 August 2023 Silvematt talk contribs created page File:Newprefai 4.png
- 13:18, 21 August 2023 Silvematt talk contribs uploaded File:Newprefai 2.png
- 13:18, 21 August 2023 Silvematt talk contribs created page File:Newprefai 2.png
- 13:14, 21 August 2023 Silvematt talk contribs uploaded File:Newprefai 1.png
- 13:14, 21 August 2023 Silvematt talk contribs created page File:Newprefai 1.png
- 10:59, 21 August 2023 Silvematt talk contribs uploaded File:Pref looting code1.png
- 10:59, 21 August 2023 Silvematt talk contribs created page File:Pref looting code1.png
- 10:40, 21 August 2023 Silvematt talk contribs uploaded File:Prefloot1.gif
- 10:40, 21 August 2023 Silvematt talk contribs created page File:Prefloot1.gif
- 10:34, 21 August 2023 Silvematt talk contribs created page File:Pref looting 1.png
- 10:34, 21 August 2023 Silvematt talk contribs uploaded File:Pref looting 1.png
- 10:06, 21 August 2023 Silvematt talk contribs created page Creating a New Looting Point (Created page with "In this tutorial we are going to create a new Looting Point, starting from an empty 3D Model, and place few items in it. == Setting up the GameObject == Open a Cell, such as the "CityInterior" and drag and drop your 3D Model in the world, making it a Looting Point is just few clicks away: 1) Set its Tag to "'''RPG Creation Kit/Looting Point'''". 2) Add a Physical Collider (non-trigger) to it. 3) Add a "'''Looting Point'''" component to it. 4) Add an "'''Inventor...") Tag: Visual edit
- 10:04, 21 August 2023 Silvematt talk contribs uploaded File:Newlooting 4.png
- 10:04, 21 August 2023 Silvematt talk contribs created page File:Newlooting 4.png
- 10:04, 21 August 2023 Silvematt talk contribs created page File:Newlooting 3.png
- 10:04, 21 August 2023 Silvematt talk contribs uploaded File:Newlooting 3.png
- 10:02, 21 August 2023 Silvematt talk contribs created page File:Lootingnew 2.png
- 10:02, 21 August 2023 Silvematt talk contribs uploaded File:Lootingnew 2.png
- 09:49, 21 August 2023 Silvematt talk contribs uploaded File:Newlooting 1.gif
- 09:49, 21 August 2023 Silvematt talk contribs created page File:Newlooting 1.gif
- 09:35, 21 August 2023 Silvematt talk contribs created page Persistent References (Created page with "Persistent References are a special kind of GameObjects in the RCK that '''are always loaded and present while the game is running.''' Generally, a GameObject such as an AI, a chest or an item in world exists in a scene, such as an Interior cell, and is accessible only if that Interior cell is loaded. This can be the intended behavior for many situations, but there are others where you may want to access or modify GameObjects that are not in a loaded cell. This is...") Tag: Visual edit
- 09:30, 21 August 2023 Silvematt talk contribs uploaded File:Pref types.png
- 09:30, 21 August 2023 Silvematt talk contribs created page File:Pref types.png
- 17:54, 14 June 2023 Silvematt talk contribs created page Adding New Animations to NPCs dialogues (Created the page) Tag: Visual edit
- 17:52, 14 June 2023 Silvematt talk contribs uploaded File:NDA 7.png
- 17:52, 14 June 2023 Silvematt talk contribs created page File:NDA 7.png
- 17:50, 14 June 2023 Silvematt talk contribs uploaded File:NDA 6.png
- 17:50, 14 June 2023 Silvematt talk contribs created page File:NDA 6.png
- 17:42, 14 June 2023 Silvematt talk contribs uploaded File:NDA 5.png
- 17:42, 14 June 2023 Silvematt talk contribs created page File:NDA 5.png
- 17:40, 14 June 2023 Silvematt talk contribs uploaded File:NDA 4.png
- 17:40, 14 June 2023 Silvematt talk contribs created page File:NDA 4.png
- 17:35, 14 June 2023 Silvematt talk contribs created page File:NDA 3.png
- 17:35, 14 June 2023 Silvematt talk contribs uploaded File:NDA 3.png
- 17:34, 14 June 2023 Silvematt talk contribs uploaded File:NDA 2.png
- 17:34, 14 June 2023 Silvematt talk contribs created page File:NDA 2.png
- 17:29, 14 June 2023 Silvematt talk contribs uploaded File:NAD 1.png
- 17:29, 14 June 2023 Silvematt talk contribs created page File:NAD 1.png
- 00:41, 23 December 2022 Silvematt talk contribs uploaded File:CANC 11.png
- 00:41, 23 December 2022 Silvematt talk contribs created page File:CANC 11.png
- 00:31, 23 December 2022 Silvematt talk contribs created page File:CANC 09.png
- 00:31, 23 December 2022 Silvematt talk contribs uploaded File:CANC 09.png
- 00:25, 23 December 2022 Silvematt talk contribs uploaded File:CANC 08.png
- 00:25, 23 December 2022 Silvematt talk contribs created page File:CANC 08.png
- 00:20, 23 December 2022 Silvematt talk contribs uploaded File:CANC 07.png
- 00:20, 23 December 2022 Silvematt talk contribs created page File:CANC 07.png
- 00:17, 23 December 2022 Silvematt talk contribs uploaded File:CANC 06.png
- 00:17, 23 December 2022 Silvematt talk contribs created page File:CANC 06.png
- 00:04, 23 December 2022 Silvematt talk contribs uploaded File:CANC 05.png
- 00:04, 23 December 2022 Silvematt talk contribs created page File:CANC 05.png
- 23:58, 22 December 2022 Silvematt talk contribs uploaded File:CANC 04.png
- 23:58, 22 December 2022 Silvematt talk contribs created page File:CANC 04.png
- 23:55, 22 December 2022 Silvematt talk contribs created page Creating A New Consequence (Created page with "Consequences are one of the many useful elements of the RPG Creation Kit, although everything (and more) that can be done with consequence can be done with [https://silvematt.com/URPGCreationKitDocumentation/index.php/Scripting Scripting] as well, Consequences represents a useful alternative to do rapidly build and test some things. There are many built-in useful consequences, but you may need your own, in this article we're going to see how we can create a new Conseque...") Tag: Visual edit
- 23:53, 22 December 2022 Silvematt talk contribs created page File:CANC 03.png
- 23:53, 22 December 2022 Silvematt talk contribs uploaded File:CANC 03.png
- 23:33, 22 December 2022 Silvematt talk contribs uploaded File:CANC 02.png
- 23:33, 22 December 2022 Silvematt talk contribs created page File:CANC 02.png
- 23:23, 22 December 2022 Silvematt talk contribs uploaded File:CANC 01.png
- 23:23, 22 December 2022 Silvematt talk contribs created page File:CANC 01.png
- 23:09, 22 December 2022 Silvematt talk contribs created page Events And Consequences (Created page with "Events and Consequences are an element of the RPG Creation Kit that allows you to trigger specific behaviors on an array of events called by the RCK. They exist on many other elements of the RCK, including the Dialogue System, Behavior Trees, Interactive Objects, and many others. You have encountered many of the uses of the Events in the Getting Started section, including adding a quest, updating a running one, or triggering consequences....") Tag: Visual edit
- 23:04, 22 December 2022 Silvematt talk contribs uploaded File:Eac 01.png
- 23:04, 22 December 2022 Silvematt talk contribs created page File:Eac 01.png
- 12:22, 7 December 2022 Silvematt talk contribs created page File:IO 9.png
- 12:22, 7 December 2022 Silvematt talk contribs uploaded File:IO 9.png
- 12:21, 7 December 2022 Silvematt talk contribs uploaded File:IO 8.png
- 12:21, 7 December 2022 Silvematt talk contribs created page File:IO 8.png
- 12:20, 7 December 2022 Silvematt talk contribs uploaded File:IO 7.png
- 12:20, 7 December 2022 Silvematt talk contribs created page File:IO 7.png
- 12:18, 7 December 2022 Silvematt talk contribs uploaded File:IO 6.png
- 12:18, 7 December 2022 Silvematt talk contribs created page File:IO 6.png
- 12:17, 7 December 2022 Silvematt talk contribs uploaded File:IO 5.png
- 12:17, 7 December 2022 Silvematt talk contribs created page File:IO 5.png
- 12:13, 7 December 2022 Silvematt talk contribs uploaded File:IO 4.png
- 12:13, 7 December 2022 Silvematt talk contribs created page File:IO 4.png
- 12:11, 7 December 2022 Silvematt talk contribs uploaded File:IO 3.png
- 12:11, 7 December 2022 Silvematt talk contribs created page File:IO 3.png
- 12:09, 7 December 2022 Silvematt talk contribs uploaded File:IO 2.png
- 12:09, 7 December 2022 Silvematt talk contribs created page File:IO 2.png
- 12:05, 7 December 2022 Silvematt talk contribs uploaded File:IO 1.png
- 12:05, 7 December 2022 Silvematt talk contribs created page File:IO 1.png
- 11:57, 7 December 2022 Silvematt talk contribs uploaded File:IO 0.png
- 11:57, 7 December 2022 Silvematt talk contribs created page File:IO 0.png
- 11:45, 7 December 2022 Silvematt talk contribs created page Interactive Objects (Created blank page)
- 21:46, 3 December 2022 Silvematt talk contribs uploaded File:CYFW 0.png
- 21:46, 3 December 2022 Silvematt talk contribs created page File:CYFW 0.png
- 21:40, 3 December 2022 Silvematt talk contribs created page Creating Your First Worldspace (Created page with "In this article we are going to create a completely new worldspace that could be the starting point of your own world. You should have completed the Getting Started section before following this tutorial. == Introduction == As you may already know, a worldspace can be either an '''Interior Worldspace''' or an '''Exterior Worldspace.''' Creating an Interior Worldspace is just a matter of creating the worldspace file and populating...") Tag: Visual edit
- 11:09, 25 April 2022 Silvematt talk contribs created page File:CANC 10.png
- 11:09, 25 April 2022 Silvematt talk contribs uploaded File:CANC 10.png
- 10:31, 25 April 2022 Silvematt talk contribs uploaded File:CANC 8.png
- 10:31, 25 April 2022 Silvematt talk contribs created page File:CANC 8.png
- 10:27, 25 April 2022 Silvematt talk contribs uploaded File:CANC 7.png
- 10:27, 25 April 2022 Silvematt talk contribs created page File:CANC 7.png
- 00:39, 25 April 2022 Silvematt talk contribs uploaded File:CANC 6.png
- 00:39, 25 April 2022 Silvematt talk contribs created page File:CANC 6.png
- 00:27, 25 April 2022 Silvematt talk contribs uploaded File:CANC 5.gif
- 00:27, 25 April 2022 Silvematt talk contribs created page File:CANC 5.gif
- 00:10, 25 April 2022 Silvematt talk contribs uploaded File:CANC 4.png
- 00:10, 25 April 2022 Silvematt talk contribs created page File:CANC 4.png
- 00:08, 25 April 2022 Silvematt talk contribs uploaded File:CANC 3.png
- 00:08, 25 April 2022 Silvematt talk contribs created page File:CANC 3.png
- 00:05, 25 April 2022 Silvematt talk contribs uploaded File:CANC 2.png
- 00:05, 25 April 2022 Silvematt talk contribs created page File:CANC 2.png
- 00:04, 25 April 2022 Silvematt talk contribs uploaded File:CANC 1.png
- 00:04, 25 April 2022 Silvematt talk contribs created page File:CANC 1.png
- 23:58, 24 April 2022 Silvematt talk contribs created page Creating a New Creature AI (Created page with "The Update 1.1 of the RPG Creation Kit introduced the '''Creature AI,''' which is a new type of AI Entity for the RPG Creation Kit built on top of the RckAI. The Creature AI allows you to quickly setup any animated 3D model to be a AI Entity in the RPG Creation Kit, as opposed as the RckAI which requires you to setup a new Race and have your 3D models in a determined way. In this tutorial, we are going to create the Skeleton featured in the Update video, a Skeleton m...") Tag: Visual edit
- 17:02, 12 March 2022 Silvematt talk contribs created page File:Vv 1vv 1.png
- 17:02, 12 March 2022 Silvematt talk contribs uploaded File:Vv 1vv 1.png
- 16:53, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 3.png
- 16:53, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 3.png
- 16:52, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 2.png
- 16:52, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 2.png
- 16:51, 12 March 2022 Silvematt talk contribs uploaded File:Cnmlwfr 1.png
- 16:51, 12 March 2022 Silvematt talk contribs created page File:Cnmlwfr 1.png
- 16:47, 12 March 2022 Silvematt talk contribs uploaded File:Te123.png
- 16:47, 12 March 2022 Silvematt talk contribs created page File:Te123.png
- 16:40, 12 March 2022 Silvematt talk contribs uploaded File:1f1 .png
- 16:40, 12 March 2022 Silvematt talk contribs created page File:1f1 .png
- 16:23, 12 March 2022 Silvematt talk contribs uploaded File:Cmwg5.gif
- 16:23, 12 March 2022 Silvematt talk contribs created page File:Cmwg5.gif
- 22:17, 10 March 2022 Silvematt talk contribs uploaded File:Cmwg1.gif
- 22:17, 10 March 2022 Silvematt talk contribs created page File:Cmwg1.gif
- 21:38, 10 March 2022 Silvematt talk contribs created page Creating a New Melee Weapon (Created page with "In this tutorial we are going to see how to add a new Meele Weapon in the game. In particular we are going to add a one-handed sword that the Player and NPCs will be able to use. I'm going to use [https://sketchfab.com/3d-models/chevalier-sword-b2662f2666a844e8a1bd0e7c4a7672d8 this model] made by [https://sketchfab.com/rubenve rubenve]. == Creating the Prefabs == thumb|229x229px|The base Prefab of our weapon. The first thing you need to do is to drop...") Tag: Visual edit
- 21:35, 10 March 2022 Silvematt talk contribs uploaded File:Cnmw1.png
- 21:35, 10 March 2022 Silvematt talk contribs created page File:Cnmw1.png
- 12:39, 10 March 2022 Silvematt talk contribs created page File:Cnavf 3.png
- 12:39, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 3.png
- 12:37, 10 March 2022 Silvematt talk contribs created page File:Cnavf 2.png
- 12:37, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 2.png
- 12:35, 10 March 2022 Silvematt talk contribs uploaded File:Cnavf 1.png
- 12:35, 10 March 2022 Silvematt talk contribs created page File:Cnavf 1.png
- 12:31, 10 March 2022 Silvematt talk contribs created page File:Cnaf1.png
- 12:31, 10 March 2022 Silvematt talk contribs uploaded File:Cnaf1.png
- 12:28, 10 March 2022 Silvematt talk contribs uploaded File:Cna 111.png
- 12:28, 10 March 2022 Silvematt talk contribs created page File:Cna 111.png
- 12:24, 10 March 2022 Silvematt talk contribs uploaded File:Cna f 1.png
- 12:24, 10 March 2022 Silvematt talk contribs created page File:Cna f 1.png
- 11:50, 10 March 2022 Silvematt talk contribs uploaded File:Cna iteminworld.gif
- 11:50, 10 March 2022 Silvematt talk contribs created page File:Cna iteminworld.gif
- 11:28, 10 March 2022 Silvematt talk contribs uploaded File:Cna prefabs 1.gif
- 11:28, 10 March 2022 Silvematt talk contribs created page File:Cna prefabs 1.gif
- 22:49, 9 March 2022 Silvematt talk contribs created page Creating a New Armor Item (Created page with "In this tutorial we are going to see how to add a new Armor Item for the base meshes of the Human race. In particular we are going to add an helmet that both the Player and character will be able to equip. The process involves weight painting, which I'll show how to do with Blender (I use Blender 2.81). I'm going to use [https://sketchfab.com/3d-models/great-helm-620ca8f54ce64561829809a8b782e78c this model] on Sketchfab made by [https://sketchfab.com/FrenchBaguette...") Tag: Visual edit
- 22:46, 9 March 2022 Silvematt talk contribs created page File:Cna 1.png
- 22:46, 9 March 2022 Silvematt talk contribs uploaded File:Cna 1.png
- 22:42, 9 March 2022 Silvematt talk contribs uploaded File:Cna 3.png
- 22:42, 9 March 2022 Silvematt talk contribs created page File:Cna 3.png
- 22:37, 9 March 2022 Silvematt talk contribs uploaded File:Cna 2.gif
- 22:37, 9 March 2022 Silvematt talk contribs created page File:Cna 2.gif
- 22:16, 9 March 2022 Silvematt talk contribs uploaded File:Cnap 1.png
- 22:16, 9 March 2022 Silvematt talk contribs created page File:Cnap 1.png
- 14:39, 9 March 2022 Silvematt talk contribs created page File:Yfq n 21.png
- 14:39, 9 March 2022 Silvematt talk contribs uploaded File:Yfq n 21.png
- 14:34, 9 March 2022 Silvematt talk contribs uploaded File:Yfq 20 n.png
- 14:34, 9 March 2022 Silvematt talk contribs created page File:Yfq 20 n.png
- 14:33, 9 March 2022 Silvematt talk contribs created page File:Yfq n 18.png
- 14:33, 9 March 2022 Silvematt talk contribs uploaded File:Yfq n 18.png
- 14:29, 9 March 2022 Silvematt talk contribs created page File:Yfq n 17.png
- 14:29, 9 March 2022 Silvematt talk contribs uploaded File:Yfq n 17.png
- 12:49, 9 March 2022 Silvematt talk contribs uploaded File:Yfq n 16.png
- 12:49, 9 March 2022 Silvematt talk contribs created page File:Yfq n 16.png
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- 22:45, 8 March 2022 Silvematt talk contribs created page File:Yfq n 4.png
- 22:44, 8 March 2022 Silvematt talk contribs created page ToBreakTheQuietQuestScript (Created page with "<pre> using UnityEngine; using RPGCreationKit; using RPGCreationKit.Quests; using RPGCreationKit.AI; using RPGCreationKit.CellsSystem; namespace RPGCreationKit.Quests { public class ToBreakTheQuietQuestScript : QuestScript { RckAI bandit1; RckAI bandit2; // This will start running the CustomUpdate as soon as the quest starts. public void Start() { quest.questScriptExecutionDelay = 1f; RunQuestScrip...") Tag: Visual edit
- 21:40, 8 March 2022 Silvematt talk contribs uploaded File:Yfq n 2.png
- 21:40, 8 March 2022 Silvematt talk contribs created page File:Yfq n 2.png
- 21:33, 8 March 2022 Silvematt talk contribs uploaded File:Yfq n 1.png
- 21:33, 8 March 2022 Silvematt talk contribs created page File:Yfq n 1.png
- 20:11, 6 March 2022 Silvematt talk contribs created page Conditions System (Created page with "The Conditions System is a feature of the RPG Creation Kit that allows the execution of actions or events that are under certain conditions. You may want a Dialogue Line to be played only if certain conditions are met (such as completing a quest stage), or prevent a Quest to be added if some others are not, those and every other case that have one or more conditional elements can be tackled with the Conditions System. In general, it allows you to branch your quests, st...") Tag: Visual edit
- 19:48, 6 March 2022 Silvematt talk contribs created page Scripting (Created page with "In the RPG Creation Kit, Scripting refers to the process of creating C# Scripts that use '''pre-made''' functions made to interact with the key elements of the Kit. Those pre-made functions are usually contained in the RCKFunctions class and can be used for example to spawn an NPC, open/lock a Door, add or update a Quest, change a Dialogue of an NPC and so on and so forth. Scripting is usually done by few lines of code and very often those line...") Tag: Visual edit
- 19:38, 6 March 2022 Silvematt talk contribs created page RCKFunctions (Created page with "'''RCKFunctions''' is a name of a static class inside the RPG Creation Kit that contains static methods and function to quickly access the key functionalities of the RPG Creation Kit. It is vastly used while Scripting, and it is always recommended you call functions from there, instead of to the direct classes.") Tag: Visual edit
- 19:35, 6 March 2022 Silvematt talk contribs created page Quest Script (Created page with "A Quest Script is a type of script that runs periodically while a Quest is active. Quest Scripts are widely used and are extremely useful when you need to catch an event that can occur at different time, or more specifically, an event that you don't exactly know when it will occur. Quest Script are the standard way, for example, to update quests that requires a certain NPC to be killed, and this situation is the perfect example to its use. We know that the NPC will...") Tag: Visual edit
- 19:13, 6 March 2022 Silvematt talk contribs created page Looting Point (Created page with "thumb|A Chest used as a Looting Point inside the Editor. A Looting Point is a special type of Object inside the game that owns an '''Inventory''' and allows entities to store, take and deposit items inside of it. Looting Points are chests, barrels, boxes or even dead corpses of NPCs inside the game. Looting Points store the items the Player or entities puts in it permanently, likewise, the content set at editor-time of a Looting Point is forever go...") Tag: Visual edit
- 19:10, 6 March 2022 Silvematt talk contribs created page File:Lp 1.png
- 19:10, 6 March 2022 Silvematt talk contribs uploaded File:Lp 1.png
- 19:07, 6 March 2022 Silvematt talk contribs created page Item Script (Created page with "An Item Script is a type of script that runs a piece of code when certain events regarding items occurs. Each Item can have only one Item Script set, and the Item Script is set in the 'Configure Item' Window. You can create a Quest Stage Script by right-clicking in the Project Window -> Create -> RPG Creation Kit -> C# -> New Item Script. Item Scripts are extremely useful when you want some things to happen in base of certain events that involve items, s...") Tag: Visual edit
- 18:56, 6 March 2022 Silvematt talk contribs created page Item In World (Created page with "thumb|An Item In World inside the Demo. An Item In World is an object inside the scene that represents an Item and is usually collectible by the Player. Items In World are also created when the player drops an item from his inventory. Items in World are nothing more than GameObjects with specific components, they can be created quickly with the aid of the Item In World Creation Wizard. Refer to any of this tutorials to know how to create Items In Wor...") Tag: Visual edit
- 18:52, 6 March 2022 Silvematt talk contribs created page File:Iiw1.png
- 18:52, 6 March 2022 Silvematt talk contribs uploaded File:Iiw1.png
- 18:46, 6 March 2022 Silvematt talk contribs created page Quest Stage Script (Created page with "A Quest Stage Script is a type of script that runs when a certain Quest Stage has been reached. Quest Stage Scripts are essential elements of the RPG Creation Kit as they allow the execution of code at per-determined and certain moments, in opposition of the Quest Scripts that runs at regular intervals while a quest is active. You can create a Quest Stage Script by right-clicking in the Project Window -> Create -> RPG Creation Kit -> C# -> Quests -> Quest St...") Tag: Visual edit
- 18:38, 6 March 2022 Silvematt talk contribs created page Databases (Created page with "Databases are assets that contains a collection of elements stored by IDs. Databases are the way Dialogues, Items, Behaviours and other elements are retrieved by ID while the game is running. Whenever we want to add an item to an inventory, or change the Dialogue of an NPC, or get and spawn an NPC in the first place, we are allowed to do that thanks to the Databases. There are 9 types of databases, each of one contains their own collection of elements. * '''AI Databas...") Tag: Visual edit
- 18:38, 6 March 2022 Silvematt talk contribs created page File:Db1.png
- 18:37, 6 March 2022 Silvematt talk contribs uploaded File:Db1.png
- 22:06, 3 March 2022 Silvematt talk contribs created page File:Dy 13.png
- 22:06, 3 March 2022 Silvematt talk contribs uploaded File:Dy 13.png
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- 21:59, 3 March 2022 Silvematt talk contribs created page File:Dy 12.png
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- 21:45, 3 March 2022 Silvematt talk contribs created page File:Dy 11.png
- 17:47, 3 March 2022 Silvematt talk contribs created page File:Dy 10.png
- 17:47, 3 March 2022 Silvematt talk contribs uploaded File:Dy 10.png
- 17:40, 3 March 2022 Silvematt talk contribs created page File:Dy 9.png
- 17:40, 3 March 2022 Silvematt talk contribs uploaded File:Dy 9.png
- 16:33, 3 March 2022 Silvematt talk contribs uploaded File:Dy 8.png
- 16:33, 3 March 2022 Silvematt talk contribs created page File:Dy 8.png
- 15:55, 3 March 2022 Silvematt talk contribs created page File:Dy 6.png
- 15:55, 3 March 2022 Silvematt talk contribs uploaded File:Dy 6.png
- 15:54, 3 March 2022 Silvematt talk contribs created page File:Dy 5.png
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- 15:37, 3 March 2022 Silvematt talk contribs created page File:Dy 4.png
- 15:37, 3 March 2022 Silvematt talk contribs uploaded File:Dy 4.png
- 15:31, 3 March 2022 Silvematt talk contribs uploaded File:Dy 3.png
- 15:31, 3 March 2022 Silvematt talk contribs created page File:Dy 3.png
- 15:19, 3 March 2022 Silvematt talk contribs uploaded File:Dil 2.png
- 15:19, 3 March 2022 Silvematt talk contribs created page File:Dil 2.png
- 15:01, 3 March 2022 Silvematt talk contribs uploaded File:Dialoguey1.gif
- 15:01, 3 March 2022 Silvematt talk contribs created page File:Dialoguey1.gif
- 18:06, 23 February 2022 Silvematt talk contribs created page File:Imgifzxert.gif
- 18:06, 23 February 2022 Silvematt talk contribs uploaded File:Imgifzxert.gif
- 11:56, 19 February 2022 Silvematt talk contribs created page Your First Quest (Created page with "In this tutorial we will use NPC we've created in the NPCs Creation and the Cell we've created in the Creating your First Cell tutorial to create a fairly simple quest.") Tag: Visual edit
- 11:54, 19 February 2022 Silvematt talk contribs created page File:Rckcyfc 03t.png
- 11:54, 19 February 2022 Silvematt talk contribs uploaded File:Rckcyfc 03t.png
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- 11:51, 19 February 2022 Silvematt talk contribs created page File:Rckcyfc 01t.png
- 11:51, 19 February 2022 Silvematt talk contribs uploaded File:Rckcyfc 01t.png
- 11:42, 19 February 2022 Silvematt talk contribs uploaded File:Rckcryf 1.png
- 11:42, 19 February 2022 Silvematt talk contribs created page File:Rckcryf 1.png
- 11:35, 19 February 2022 Silvematt talk contribs created page File:Cyfc d1.png
- 11:35, 19 February 2022 Silvematt talk contribs uploaded File:Cyfc d1.png
- 11:25, 19 February 2022 Silvematt talk contribs created page Update the Cells (Created page with "A") Tag: Visual edit
- 11:12, 19 February 2022 Silvematt talk contribs created page File:Cebnsfjjb 01.png
- 11:12, 19 February 2022 Silvematt talk contribs uploaded File:Cebnsfjjb 01.png
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- 11:09, 19 February 2022 Silvematt talk contribs created page File:Jfbz01.png
- 11:06, 19 February 2022 Silvematt talk contribs uploaded File:Crfy 001.png
- 11:06, 19 February 2022 Silvematt talk contribs created page File:Crfy 001.png
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- 11:05, 19 February 2022 Silvematt talk contribs created page File:Cryfc02 .png
- 11:03, 19 February 2022 Silvematt talk contribs uploaded File:Cyfc 01.png
- 11:03, 19 February 2022 Silvematt talk contribs created page File:Cyfc 01.png
- 10:07, 19 February 2022 Silvematt talk contribs uploaded File:Cyfc 2.png
- 10:07, 19 February 2022 Silvematt talk contribs created page File:Cyfc 2.png
- 10:02, 19 February 2022 Silvematt talk contribs uploaded File:Crfs 1.png
- 10:02, 19 February 2022 Silvematt talk contribs created page File:Crfs 1.png
- 09:05, 19 February 2022 Silvematt talk contribs uploaded File:Npcc 9.png
- 09:05, 19 February 2022 Silvematt talk contribs created page File:Npcc 9.png
- 09:04, 19 February 2022 Silvematt talk contribs created page File:Npc c8.png
- 09:04, 19 February 2022 Silvematt talk contribs uploaded File:Npc c8.png
- 08:38, 19 February 2022 Silvematt talk contribs uploaded File:Npcc 7.png
- 08:38, 19 February 2022 Silvematt talk contribs created page File:Npcc 7.png
- 08:37, 19 February 2022 Silvematt talk contribs uploaded File:Npcc 6.png
- 08:37, 19 February 2022 Silvematt talk contribs created page File:Npcc 6.png
- 08:28, 19 February 2022 Silvematt talk contribs created page File:Npcc 4.png
- 08:28, 19 February 2022 Silvematt talk contribs uploaded File:Npcc 4.png
- 08:27, 19 February 2022 Silvematt talk contribs uploaded File:Npcs c3.png
- 08:27, 19 February 2022 Silvematt talk contribs created page File:Npcs c3.png
- 08:20, 19 February 2022 Silvematt talk contribs uploaded File:Npcs creation1.png
- 08:20, 19 February 2022 Silvematt talk contribs created page File:Npcs creation1.png
- 08:12, 19 February 2022 Silvematt talk contribs uploaded File:Npcc 1.png
- 08:12, 19 February 2022 Silvematt talk contribs created page File:Npcc 1.png
- 18:30, 18 February 2022 Silvematt talk contribs uploaded File:Npc c 1.png
- 18:30, 18 February 2022 Silvematt talk contribs created page File:Npc c 1.png
- 10:51, 15 February 2022 Silvematt talk contribs created page NPCs Creation (Created page with "In this tutorial, that comes after A First Look, Part 1 and A First Look, Part 2 we will see how we can add NPCs in the RPG Creation Kit and how they exist in the project. The process is very easy and straightforward, so let's get right into it. == NPCs as Prefabs == thumb|315x315px|The "Rck AI" Inspector that appear while you have an NPC selected inside a scene. In the RPG Creation Kit, NPCs exists as prefabs inside your project. To have N...") Tag: Visual edit
- 10:50, 15 February 2022 Silvematt talk contribs uploaded File:Crnp1.png
- 10:50, 15 February 2022 Silvematt talk contribs created page File:Crnp1.png
- 10:24, 15 February 2022 Silvematt talk contribs uploaded File:Npcsc 1.png
- 10:24, 15 February 2022 Silvematt talk contribs created page File:Npcsc 1.png
- 19:57, 14 February 2022 Silvematt talk contribs created page A First Look, Part 2 (Created page with "We've left Part I of this Tutorial while being in Stage 20, with the Thief approaching and forcing us to dialogue with him, and we've seen that this happened because of the Thief's [https://silvematt.com/URPGCreationKitDocumentation/index.php/Behaviour Behaviour.] We are at the highlight of the quest, from now on the next stage will be determined by the Player's actions. This reveals the fact that Quest Stages are not always to be executed in or...") Tag: Visual edit
- 19:56, 14 February 2022 Silvematt talk contribs moved page A First Look to A First Look, Part 1
- 07:37, 14 February 2022 Silvematt talk contribs created page File:Afl 4.png
- 07:37, 14 February 2022 Silvematt talk contribs uploaded File:Afl 4.png
- 20:50, 13 February 2022 Silvematt talk contribs created page File:Afl 2.png
- 20:50, 13 February 2022 Silvematt talk contribs uploaded File:Afl 2.png
- 19:37, 13 February 2022 Silvematt talk contribs uploaded File:Afl 1.png
- 19:37, 13 February 2022 Silvematt talk contribs created page File:Afl 1.png
- 15:39, 13 February 2022 Silvematt talk contribs created page A First Look (Created page with "In this tutorial we will deeply examine a quest from the Demo, which is "'''Every Dead Man's Nightmare'''", if you have not played this quest, do it before proceeding with the tutorial. This is a long article where most of the elements of the RCK are used and explained, or at least mentioned, so make sure you have plenty of time before going forward. The Quest goes this way: The Player arrives to the North-East village and notices a board with some notes hanged on it....") Tag: Visual edit
- 11:24, 13 February 2022 Silvematt talk contribs created page Behaviour (Created page with "A Behaviour is a data structure that represents a bundle of AI instructions that are used to rule the AI actor that is utilizing it. Behaviours are made of Behaviour Trees, which is an AI Model widely used in game development, essentially, they are just a collection of nodes that controls the flow of decision making of the AI. In this article it's not explained how a Behaviour Tree is created or how it works, as there are many articles, explainations and tutorials extre...") Tag: Visual edit
- 09:55, 13 February 2022 Silvematt talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: Changes the background color of the bottom and left of each page, up to behind half of the logo:: body { background: red; } Changes the background color behind the top half of the logo and at top of each page:: #mw-page-base { background: red; }")
- 09:38, 13 February 2022 Silvematt talk contribs created page File:Quest 4.png
- 09:38, 13 February 2022 Silvematt talk contribs uploaded File:Quest 4.png
- 09:27, 13 February 2022 Silvematt talk contribs created page Quest (Created page with "thumb|"Every Dead Man's Nightmare" Quest seen in the Quest Editor Window. A Quest is the structure that allows you to create missions and storylines for your game. Quest Development is divided in two stages, creating the skeleton of the quest, and developing the Quest inside the game. The Skeleton of the Quest is created through the Quest Editor Window by describing and creating the Quest Stages, while the development of the quest (the actual things...") Tag: Visual edit
- 09:15, 13 February 2022 Silvematt talk contribs uploaded File:Quest 1.png
- 09:15, 13 February 2022 Silvematt talk contribs created page File:Quest 1.png
- 09:00, 13 February 2022 Silvematt talk contribs created page Faction (Created page with "thumb|"GuardsFaction" seen in the RCK Editor. A Faction is a group that entities can belong to. Factions are used to create groups of NPCs and set relationship between them, every faction is joinable by the Player as well at anytime during the game. To create a New Faction, right click in the Project Window -> Create -> RPG Creation Kit -> New Faction. Once you've created a New Faction you can edit it in the inspector or by the use of the Faction...") Tag: Visual edit
- 08:59, 13 February 2022 Silvematt talk contribs uploaded File:Fact 2.png
- 08:59, 13 February 2022 Silvematt talk contribs created page File:Fact 2.png
- 08:55, 13 February 2022 Silvematt talk contribs uploaded File:Fact 1.png
- 08:55, 13 February 2022 Silvematt talk contribs created page File:Fact 1.png
- 21:59, 12 February 2022 Silvematt talk contribs created page File:Rckdialog 4.png
- 21:59, 12 February 2022 Silvematt talk contribs uploaded File:Rckdialog 4.png
- 21:49, 12 February 2022 Silvematt talk contribs created page Dialogues (Created page with "A Dialogue is a structure that holds all the information processed during a conversation between the Player and NPCs, or between NPCs. In the RCK, a Dialogue is composed by Nodes that are connected together, where those nodes can represent the NPC speaking, the Player asking questions or saying things, or special nodes that are used in different occasions. A Dialogue is viewed, created and edited through a Node-Based Editor Window. == Anatomy of a Dialogue == A Dialog...") Tag: Visual edit
- 21:38, 12 February 2022 Silvematt talk contribs created page File:Rckdialog 2.png
- 21:38, 12 February 2022 Silvematt talk contribs uploaded File:Rckdialog 2.png
- 21:34, 12 February 2022 Silvematt talk contribs uploaded File:Rckdialog 1.png
- 21:34, 12 February 2022 Silvematt talk contribs created page File:Rckdialog 1.png
- 19:30, 12 February 2022 Silvematt talk contribs created page Weapon Item (Created page with "thumb|"Iron Axe" Weapon Item displayed in the RCK Editor. A Weapon Item is a type of Item that represents a Weapon that can be used by the Player or NPCs. Weapons are spawned and placed on the character's right or left hand, depending on the weapon type, and some of them can be use in conjunction with shield. * '''Weapon Type:''' the type of the weapon, it can be: File:WEp 2.png The Weapon Type decides how the weapon will be us...") Tag: Visual edit
- 19:28, 12 February 2022 Silvematt talk contribs uploaded File:Weap 3.png
- 19:28, 12 February 2022 Silvematt talk contribs created page File:Weap 3.png
- 19:17, 12 February 2022 Silvematt talk contribs uploaded File:WEp 2.png
- 19:17, 12 February 2022 Silvematt talk contribs created page File:WEp 2.png
- 19:02, 12 February 2022 Silvematt talk contribs uploaded File:Weaponitem 1.png
- 19:02, 12 February 2022 Silvematt talk contribs created page File:Weaponitem 1.png
- 19:00, 12 February 2022 Silvematt talk contribs created page Misc Item (Created page with "thumb|"Rake" Misc Item displayed in the RCK Editor. A Misc Item is a type of Item that does not have any particular use, in most cases they are used to fill Cells or act as Quest Items. To create a new Misc Item, view Creating a New Misc Item tutorial.") Tag: Visual edit
- 18:57, 12 February 2022 Silvematt talk contribs uploaded File:Miscitem 1.png
- 18:57, 12 February 2022 Silvematt talk contribs created page File:Miscitem 1.png
- 18:53, 12 February 2022 Silvematt talk contribs created page Key Item (Created page with "thumb|"Count's House Key" Key Item seen in the RCK Editor. A Key Item is an Item that is needed in order to access a Door. Key Items does not have any extra property. If a Door is locked, the only way for the Player/NPC to access it is by having the corresponding Key Item in the Inventory.") Tag: Visual edit
- 18:51, 12 February 2022 Silvematt talk contribs created page File:Keyitem 1.png
- 18:51, 12 February 2022 Silvematt talk contribs uploaded File:Keyitem 1.png
- 18:39, 12 February 2022 Silvematt talk contribs created page Consumable Item (Created page with "thumb|"Cheese Wheel" Consumable Item in the RCK Editor. A Consumable Item is an Item that can be consumed by the Player or NPCs to receive some Effects. A Consumable can be consumed inside the Inventory by left clicking on it, when this will happen, the Player/NPC will be subject to the related effects of the item. * '''On Use Effects:''' The Effects On Entity the consumer will receive, such as + 20 Health or + 20 Stamina: ** '''Effect...") Tag: Visual edit
- 18:35, 12 February 2022 Silvematt talk contribs uploaded File:Cons itm 1.png
- 18:35, 12 February 2022 Silvematt talk contribs created page File:Cons itm 1.png
- 18:33, 12 February 2022 Silvematt talk contribs created page Book Item (Created page with "thumb|"Deed of Ownership" Book Item displayed in the RCK Window. A Book Item is an Item that represents a Book or a Note readable by the Player. Upon picking up, a Book Item is opened and on the content of it is displayed, while if the Book Item is inside the Player Inventory, clicking on it will open it. * '''2D UI:''' Represents the Background the Book will have when it will be opened. If the Book is red, you may use a red background...") Tag: Visual edit
- 14:46, 12 February 2022 Silvematt talk contribs created page Armor Item (Created page with "thumb|"Iron Curiass" Armor Item seen in the RCK Editor. An Armor Item is a type of Item that represents a piece of wearable equipment. Armor Items can be equipped by the Player and NPCs, where every piece can be combined with any other and every piece may cover one or multiple parts of the body. Every Armor Item must suit the Characters you're using and the Skinned Mesh Renderer (Biped Model) '''needs to include the Armature and Weight'''. * '...") Tag: Visual edit
- 14:37, 12 February 2022 Silvematt talk contribs uploaded File:Armoritem r 1.png
- 14:37, 12 February 2022 Silvematt talk contribs created page File:Armoritem r 1.png
- 14:23, 12 February 2022 Silvematt talk contribs uploaded File:Armoritem 1.png
- 14:23, 12 February 2022 Silvematt talk contribs created page File:Armoritem 1.png
- 14:12, 12 February 2022 Silvematt talk contribs created page Ammo Item (Created page with "thumb|"Steel Arrow" ammo Proaded into the RCK Editor. An Ammo Item is a type of Item that represents arrows or in general projectiles that can be used with certain types of weapons. They have some unique properties: * '''Type''': Arrow or Dart, an arrow can be shoot by bows, while darts by crossbows. * '''Projectile''': The Projectile assigned to this ammo type. * '''Bag On Body''': The quiver that will be spawned on the character's back...") Tag: Visual edit
- 14:01, 12 February 2022 Silvematt talk contribs created page File:Ammo 1.png
- 14:01, 12 February 2022 Silvematt talk contribs uploaded File:Ammo 1.png
- 11:22, 12 February 2022 Silvematt talk contribs uploaded File:Items 1.png
- 11:22, 12 February 2022 Silvematt talk contribs created page File:Items 1.png
- 11:12, 12 February 2022 Silvematt talk contribs uploaded File:Items ex 1.png
- 11:12, 12 February 2022 Silvematt talk contribs created page File:Items ex 1.png
- 11:11, 12 February 2022 Silvematt talk contribs created page Items (Created page with "Items are an essential component of any RPG game, in the RCK they are a data structure that illustrates what the they are and what are their properties. Items can be of different kinds, but they all share the following properties: * '''ID:''' The ID of the Item, it '''MUST''' be unique and not shared with any other item. * '''Item Icon:''' The image of the Item that will be displayed in the Inventory/Looting/Trade UI. * '''Name''': The name of the item, what will also...") Tag: Visual edit
- 10:07, 12 February 2022 Silvematt talk contribs uploaded File:Rckobjectviwer 2.png
- 10:07, 12 February 2022 Silvematt talk contribs created page File:Rckobjectviwer 2.png
- 10:05, 12 February 2022 Silvematt talk contribs created page Rck Object Viewer (Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and edit all the relevant files of the RPG Creation Kit, such as Items, DIalogues, Behaviours, Quests, Worldspaces and Factions. You can open a Rck Object Viewer window by clicking on the top-menu "RPG Creation Kit -> Rck Object Window".") Tag: Visual edit
- 10:04, 12 February 2022 Silvematt talk contribs uploaded File:Rckobjectviewer 1.png
- 10:04, 12 February 2022 Silvematt talk contribs created page File:Rckobjectviewer 1.png
- 09:55, 12 February 2022 Silvematt talk contribs created page RPG Creation Kit Editor (Created page with "The "RPG Creation Kit Editor" is an Utility window that allows you to access to some useful Editor functionalities, such as In-Editor Worldspace Streaming and Persistent References loading. You can open a RPG Creation Kit Editor window by clicking on the top-menu "RPG Creation Kit -> RPG Creation Kit Editor ". File:Rckeditor 1.png * '''Stream Worldspace in Editor''': allows you to stream the current worldspace inside the Editor. The cells will be loaded as you wi...") Tag: Visual edit
- 09:29, 12 February 2022 Silvematt talk contribs uploaded File:Rckeditor 1.png
- 09:29, 12 February 2022 Silvematt talk contribs created page File:Rckeditor 1.png
- 09:08, 12 February 2022 Silvematt talk contribs created page World Loader (Created page with "thumb|The content of the World Loader scene. The World Loader represents the Entry Point to your game and the Scene that prepares and setups everything upon loading a savegame. You can rapidly load the World Loader scene by clicking on File:Cellview wl b.png button inside the Cell View. The associated scene is called "'''_WorldLoader_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 1...") Tag: Visual edit
- 09:05, 12 February 2022 Silvematt talk contribs uploaded File:Worldloader 1.png
- 09:05, 12 February 2022 Silvematt talk contribs created page File:Worldloader 1.png
- 08:55, 12 February 2022 Silvematt talk contribs uploaded File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page File:Mainmenu 1.png
- 08:55, 12 February 2022 Silvematt talk contribs created page Main Menu (Created page with "The Main Menu Scene represents the Main Menu of your game, and it is the scene where you will always start playing or testing your game. You can rapidly load the Main Menu scene by clicking on the File:Cellview m b.png button inside the Cell View. The associated scene is called "'''_MainMenu_'''", you should NOT rename it, and it should always be inside the Build Settings with the Index 0. From the Main Menu you'll access to:") Tag: Visual edit
- 08:18, 12 February 2022 Silvematt talk contribs uploaded File:Wrlds 1.png
- 08:18, 12 February 2022 Silvematt talk contribs created page File:Wrlds 1.png
- 07:56, 12 February 2022 Silvematt talk contribs created page Worldspace (Created page with "A Worldspace is a data structure and the representation of a world inside the game. Every worldspace is made up of Cells, and every cell belongs to at least one worldspace. In the Demo, the Exterior World "Virrihael" is a Worldspace made up of cells that represent each one a tile of terrain, that are loaded and streamed together as the player walks by. In other words, a Worldspace is nothing more than the representation of a world, that will be filled...") Tag: Visual edit
- 19:06, 11 February 2022 Silvematt talk contribs created page Creating your first Cell (Created page with "A") Tag: Visual edit
- 18:55, 11 February 2022 Silvematt talk contribs uploaded File:Cell inspector.png
- 18:55, 11 February 2022 Silvematt talk contribs created page File:Cell inspector.png
- 18:38, 11 February 2022 Silvematt talk contribs uploaded File:Cell img3 wex.png
- 18:38, 11 February 2022 Silvematt talk contribs created page File:Cell img3 wex.png
- 18:30, 11 February 2022 Silvematt talk contribs created page Cell (Created page with "A '''Cell''' is a data structure and the representation of somewhere in a Worldspace, it can be either a piece of the world, such as a piece of terrain, or an interior, such as a house or a city. A Cell is always contained inside a Worldspace, and the worldspace is made up of cells. You can view a Cell as a piece of world, as the player moves around, cells are loaded and unloaded from the game, allowing you to have a huge and continuous world. Every cell is eith...") Tag: Visual edit
- 18:28, 11 February 2022 Silvematt talk contribs created page File:Cell1 1im.png
- 18:28, 11 February 2022 Silvematt talk contribs uploaded File:Cell1 1im.png
- 18:06, 11 February 2022 Silvematt talk contribs created page Cell View (Created page with "The Cell View is a fundamental window of the RPG Creation Kit that will allow you to quickly browse and load cells from any worldspace. File:Cellview 1.png Let's analyze it step by step, the first thing that are the three buttons on the right: left Is the button that will load the Main Menu scene, it represent a quick access to it that you should use. left Is the button that will load the Wo...") Tag: Visual edit
- 18:03, 11 February 2022 Silvematt talk contribs uploaded File:Rck cellview vwlds.png
- 18:03, 11 February 2022 Silvematt talk contribs created page File:Rck cellview vwlds.png
- 17:59, 11 February 2022 Silvematt talk contribs uploaded File:Rck cellview rfrsh b.png
- 17:59, 11 February 2022 Silvematt talk contribs created page File:Rck cellview rfrsh b.png
- 17:57, 11 February 2022 Silvematt talk contribs uploaded File:Cellview wl b.png
- 17:57, 11 February 2022 Silvematt talk contribs created page File:Cellview wl b.png
- 17:56, 11 February 2022 Silvematt talk contribs uploaded File:Cellview m b.png
- 17:56, 11 February 2022 Silvematt talk contribs created page File:Cellview m b.png
- 17:55, 11 February 2022 Silvematt talk contribs uploaded File:Cellview 2.png
- 17:55, 11 February 2022 Silvematt talk contribs created page File:Cellview 2.png
- 17:53, 11 February 2022 Silvematt talk contribs created page File:Cellview 1.png
- 17:53, 11 February 2022 Silvematt talk contribs uploaded File:Cellview 1.png
- 17:46, 11 February 2022 Silvematt talk contribs uploaded File:Fcl 1.png
- 17:46, 11 February 2022 Silvematt talk contribs created page File:Fcl 1.png
- 22:06, 6 February 2022 Silvematt talk contribs created page Files, Content and Layout (Created page with "In this page we will analyze a bit the content, files and the layout of the RPG Creation Kit. == Some Rules & Recommendations == Before going through this article, few things that you should take as rules. When any file or GameObject has as both prefix and suffix the character "'''_'''" it means that you should never rename the file/GameObject because its name is used in scripts, and editing it would need editing the scripts as well. There are few files that are like...") Tag: Visual edit
- 01:37, 6 February 2022 Silvematt talk contribs uploaded File:Installing 3.png
- 01:37, 6 February 2022 Silvematt talk contribs created page File:Installing 3.png
- 01:18, 6 February 2022 Silvematt talk contribs created page Installing the RPG Creation Kit (Created page with "This article is dedicated to the installation of the RPG Creation Kit and the checks to perform in order to know if everything installed correctly. It is '''highly''' recommend to create a new Unity Project to have a fresh and clean installation and to keep the project clean during the "Getting Started" tutorial series. The project was made with Unity 2020.3.25f1, and it should support any newer version. == Installation == When importing the package you will be prompt...") Tag: Visual edit
- 00:53, 6 February 2022 Silvematt talk contribs uploaded File:Installing 2.png
- 00:53, 6 February 2022 Silvematt talk contribs created page File:Installing 2.png
- 00:45, 6 February 2022 Silvematt talk contribs uploaded File:Installing 1.png
- 00:45, 6 February 2022 Silvematt talk contribs created page File:Installing 1.png
- 11:45, 4 February 2022 Silvematt talk contribs created page Demo (Created page with "The RPG Creation Kit's Demo is a demo application made with Unity and the first version of the RPG Creation Kit. It is designed to show-off the capabilities of the Kit and for reference and learning material. thumb|''A screenshot of the RPG Creation Kit's Demo, during the quest "One Step Forward".'' It is composed of a two-branched storyline with 13 quests (including secondaries), it has 3 worldspaces with over 50 cells in tot...") Tag: Visual edit
- 11:40, 4 February 2022 Silvematt talk contribs created page File:RPGCreationKit DemoScreenshot1.png
- 11:40, 4 February 2022 Silvematt talk contribs uploaded File:RPGCreationKit DemoScreenshot1.png
- 11:22, 4 February 2022 Silvematt talk contribs created page Category:Getting Started (Created page with "== Getting Started == Welcome to the RPG Creation Kit (RCK for short). This page is dedicated to give an introduction and links to tutorials and details you should know before using the RPG Creation Kit. This documentation is written in a way that even novice Unity's users can learn and use the RCK, but it is not a Unity tutorial - so if you're completly new to Unity, you should [https://learn.unity.com learn to use it] first. == Who should use the RPG Creation Kit ==...")
- 10:25, 4 February 2022 Silvematt talk contribs created page MediaWiki:Vector.css (Created page with "All CSS here will be loaded for users of the Vector skin: upper blue line: #mw-head-base { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } lower blue line + footer content: #footer { margin-left: auto !important; margin-right: auto !important; max-width: 1000px !important; } main content: #content { margin-left: auto !important; margin-right: auto !important; max-width: 1000px; } #bodyContent { z-...")
- 01:16, 4 February 2022 MediaWiki default talk contribs created page Main Page